DM-Shudder Creek

Some of you may remember Hayden's past work, DM-Reigncaster. If you did not check it out, do so now, as it is well worth your time. Hayden...

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Some of you may remember Hayden's past work, DM-Reigncaster. If you did not check it out, do so now, as it is well worth your time. Hayden is back again with Shudder Creek, and if anything he only surpasses his previous work. Both of these maps are listed on CliffyB's Ownage, and it's real easy to see why.

This is a medium sized bowl with a small frozen river at the base. A graveyard, small Stonehenge-ish rock formations, and some great bridges dot the landscape. The custom brushwork in this map is awesome. The gravestones and wrought iron fences look simple but effective. It's great to see such attention to small details, as it's these small details that really give a map that "finished" look. The bridges, terrain, and walkways give this map great flow, but don't look for much on the y axis. Weapon placement is perfect, being spread out enough that you will have to work to get the good stuff, but not have to fight too long with your Assault Rifle. There are some great overlook points for snipers to go to town, but Flak Monkeys will have no trouble sneaking up on these points to give some hot flak lovin' to any dirty campers. The only place I could find fault, and believe me....I had to look hard, was with the lighting. The whole map has an "American Gothic" feel to it, and the bright spot-lights tend to seem out of place with the surroundings. This map show's that it is truly possible to have both eye-candy and playability in one great package. Hayden has made a map that is a blast to play, and will have you doing multiple fly-by's to look at everything there is to see. I can say without reservation that this is one of the best end-user maps I have seen for UT2K3 as of yet. As authors like Hayden get more and more experienced with UED 3, we all benefit from the great maps sent our way. You should download this one, no question about it. ~rAzOr~

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Readme
================================================================
Title                   :Shudder Creek
Version                 :1.0
Size			:5,283 Kb
Release Date            :Nov,7 2002
Filename                :DM-ShudderCreek.ut2
Author(s)               :Hayden Wilkinson
Email Address           :hayden@planetunreal.com
website                 :http://www.planetunreal.com/salvation


Where to get this map   :www.planetunreal.com/salvation

Other levels by author  :

UT2003			 DM-ShudderCreek
                         DM-Reigncaster


RUNE
                         DM-HemlockTowers
			 DM-Ingles (Contest Winner -- Map Included in RUNE:Halls Of Valhalla add-on pack)

UT			 DM-Constructor][
                         CTF-Reach 
                         DM-Constructor
                         CTF-Cretin
                         DM-Annex
                         DM-RLA][
                         CTF-Killgore

Unreal
                         DMColdfront 
			 DMBalatomas 
			 DMRLA 
                         DMSolvent 
                         DMTechnophlux 
	                 DMRusted 
			 DMEightballSalvation 


Additional Credits to   :None

================================================================
--- Play Information ---
Game                    :UnrealTournament2003
Level Name              :ShudderCreek
Single Player           :w/bots

New Sounds              :No
New Textures            :Yes
New StaticMeshes/Models	:Yes
NewUnrealScript         :No

Known bugs              :None
recommended players     :6-10


--- Construction ---
Editor used             :UnrealED 3
Other Programs Used     :3dsMax
                         Photoshop 7			 

Construction Time       :4 weeks


Installation
------------
put the .ut2 file in your /maps directory


Description:
--------------------
Frozen Terrain, twisty paths, cliff side fun for all... 

Author's Notes
--------------
The bridge, fence, tombstones, woodplanks and rockblocks used to make the pi shaped monuments were made by me in 3dsmax. Ive just begun to enhance my
3dsmax skills. My next map should have more complex models. 


Copyright / Permissions
-----------------------
This level is copyrighted by Hayden Wilkinson. 2002

Authors may NOT use this level as a base to build additional levels.  Custom 
Scripts and Textures may not be used without authors permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.

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Hayden Wilkinson


50 XP


Registered 17th October 2002

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