DM-Within

A small, Fast deathmatch map. This map takes place in a small forest. Visibility is low so keep your eyes open. If you dont like to play Up-...

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File Description

A small, Fast deathmatch map. This map takes place in a small forest. Visibility is low so keep your eyes open. If you dont like to play Up-close-and-personal, you probably wont like this map.

So, this is not for instagib freaks like me :D (Pro-Filer)

7221.jpg 7221bt.jpg

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Download 'dm-within.zip' (1.11MB)

Readme
Title                   : Within
Version                 : 2
Size			: about 4MB
Release Date            :Oct 24 2002
Filename(s)                : DM-Within.ut2
Author(s)               : Michael Maxwell (DeadMan384AD)
Email Address           : kmfmrock@hotmail.com
website 		: ws.bbadmins.com
================================================================
Description:
A small, Fast deathmatch map. This map takes place in a small forest.  Visibility is
low so keep your eyes open.  If you dont like to play Up-close-and-personal, you probably 
wont like this map.  

NOT RECOMMENDED FOR SLOWER COMPUTERS.
This level is extremely hard on computer resources and will slow down most computers.

I am running an Athlon 1200, GF2 GTS 64MB, 512MB RAM. I average about 15-20fps.
It is still very playable on my computer.


================================================================
--- Play Information ---
Game                    :UnrealTournament2003
Level Name              :DM-Forest
Single Player           : Yes
Multi Player	 : Yes

New Sounds              :No
New Textures            : Nope
New StaticMeshes/Models	:Yes
NewUnrealScript         :No

Known bugs              :  None that I know of, email me if you find any
recommended players     : 1v1.  Supports 4 players for 2v2 games


--- Construction ---
Editor used             :UnrealED 3
Other Programs Used     : 3ds Max5
Construction Time       : One evening


Install Instructions:
Put the DM-Within.ut2 map into the MAPS directory
Print Readme out, pass out copies around your mall. (just joking ;) )

Semi-Legal stuff:
Do not use the map as a base for your own map. Get your own damn ideas.
You may use the static meshes in your own map; providing you give me credit. Use this as a base in your readme to give credit:
----------------------------------------------------------------
Some Static meshes created by : DeadMan384AD (kmfmrock@hotmail.com)
----------------------------------------------------------------
Provide the orginal usx file in your map as well.

--Readme layout and such used from readme from DM-Reigncaster by Hayden Wilkinson.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.

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DeadMan384AD


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Registered 26th October 2002

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