DM-Zahltag2k6

A nightly urban planetscape map, designed with long-shot tactics in mind. Sniper ahoy!

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A nightly urban planetscape map, designed with long-shot tactics in mind. Sniper ahoy!

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Readme
================================================================
Title : Dm-Zahltag2k6
Release Date : July 2006
Filename : 
Author : Original layout by J. Vierheilig - final Unreal 1 version by Buster<KoR> - UT2003 port by Sinji(DOG)
Email Address : Buster<KoR> gatherstone@shaw.ca - Sinji(DOG) baf11nov64@yahoo.com
Web Page : 
Description : City at night for snipers - 12 player Dm
Other levels by author : 

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	--- Play Information ---

Game : UT2003
Level Name : Dm-Zahltag2k6
Deathmatch : yes
Capture the Flag : no
Domination : no
Bot support : no
New textures : yes
New sounds : yes
New meshes : yes
New music : no
Known bugs : 

	--- Construction ---

Editor(s) used : UnrealEd 1.0 (UnrealGold) and UnrealEd 3.0 (UT2003)
Base : DmZahltag2k6 for Unreal 1 by Buster<KoR>

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Installation :
----------------------

To install this map first unzip the contents into C:\My Documents
Cut and paste DM-Zahltag2k6.ut2 into C:\UT2003\Maps

Cut and paste AmbAncient.uax into C:\UT2003\Sounds
Cut and paste DinoSound111199.uax into C:\UT2003\Sounds
Cut and paste DoorsAnc.uax into C:\UT2003\Sounds
Cut and paste DoorsMod.uax into C:\UT2003\Sounds
Cut and paste Splash1.uax into C:\UT2003\Sounds

Cut and paste Z2k6.usx into C:\UT2003\StaticMeshes

Cut and paste Dino081199.utx into C:\UT2003\Textures
Cut and paste GenEarth.utx into C:\UT2003\Textures
Cut and paste GenFluid.utx into C:\UT2003\Textures
Cut and paste NaliCast.utx into C:\UT2003\Textures
Cut and paste PlayrShp.utx into C:\UT2003\Textures
Cut and paste SkyCity.utx into C:\UT2003\Textures

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Extended description :
----------------------

The &quot;official&quot; history of Sinji's version of DmZahltag2k6 for UT2003 ...

*  The original DmZahltag was created by Jergen Vierheilig in 1999 for Unreal 1. The layout of the buildings and the pickups was great, but the map lagged lots and the texturing was horrible.
*  The fixed and &quot;final version&quot; (DmZahltag2k6) for Unreal 1 was done by Buster<KoR> aka Sneaki_B in 2006, and is considered the BEST version of the original map.
*  It was completely redone - the entire map was retextured, perfectly aligned and compiled with &quot;optimal&quot; settings. It now looks fantastic and plays smooth. This project took over 190 hours of work.
*  This UT2003 port of Buster's DmZahltag2k6 was done by Sinji(DOG) - a friend of Buster's, and an active mapper for Unreal 1. It's his first attempt using the UT2003 Editor.

Permissions :
----------------------

User may not use this level in commercial exploitation for any type of profit. Written permission must be granted by author(s) to use this level commercially. User may distribute this level to anyone he/she wishes, as long as said User does not charge any type of fee for the distribution of this level.

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Sinji(DOG)


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Registered 21st July 2006

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