This is the domination version of Paul's CTF-Tropica][. Check 'em both out!
* * * * * Reality Fakers Present DOM-Tropica For Unreal Tournament 2003 Author: Paul `Sharpfish` Timson ©2002/3 All Custom Content. * * * * * Title: DOM-Tropica Filename: dom-tropica.zip Version: 1.00 Last Update: Thursday, 2nd January , 2003 eMail Address: firstname.lastname@example.org (check website for latest contact details) Author's Homepage: www.realityfakers.tk Credits: ©2002/3 Paul Timson / Reality Fakers * * * * * UT2003 Levels By Author: 5.Dom-Tropica 4.DM-Starfall 3.CTF-FestiveRidge (Xmas Level) 2.BR-FestiveRidge (Xmas Level) 1.CTF-Tropica * * * * * Unreal Tournament 1 Maps. 3.DM-Resistor 2.DM-Capacitor 1.CTF-Afinity][ A few unreal one maps not worth listing but available at nalicity. * * * * * Play Information Game: Unreal Tournament 2003 Level Name: Tropica Game Type: Deathmatch Botmatch: Yes Single Player: no Teamplay: no Difficulty Settings: Only For Bots New Meshes: Yes (in map file itself - DO NOT USE WITHOUT PERMISSION) New Textures: Yes (in map file itself) New Sounds: No New Music: No Mods: No Mutators: No * * * * * Construction Base: CTF-Tropica (by me) Build Time: 6 weeks - aprox 50 hours a week (including modeling/texture time) And then 24 hours editing/reworking time. Recommended # of Players: 4-10 Editor(s) Used: UnrealEd3.0 Known Bugs: None that I know of. * * * * * Author's Notes A small/Medium size Domination map version of the `popular` CTF-Tropica. This release adds some things that could not be done in the original (either due to lack of experience or my old gfx card not allowing me to see things such as fluid surfaces etc). This is re-mixed to add a little more z-axis, more antiportals, animated water, simple skybox but with sun (imo hard to get right on a wide open level with no `borders` and with less fog.). Some tips: 1.You will prob need speed/adrenalin to double jump into the nest for the deemer - unless the server has x-loc on of course ;() 6.Performance on this map depends a lot on CPU power. It should be more than ok for most computers, and a little better than the original, the main hit is the terrain which strictly speaking has too many polys - too late to re-edit it but future maps will be more `strict`. Visit www.realityfakers.tk for more 2k3 map news. * * * * * Copyright / Permissions This level is copyright by Paul 'Sharpfish' Timson ©2002/3. Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author. Authors Definately may NOT use the custom meshes in the map file without contacting the Author and crediting the creator (me) in the readme. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact. * * * * * UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners. UT2k3 is *NOT* quake3 and kicks UT`s ass... get over it 8-)
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