DOM-Walkways

The idea behind Barnett87's first map is quite nice: Everybody spawns at the bottom. You pick a weapon and swim to the middle and choose on...

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The idea behind Barnett87's first map is quite nice: Everybody spawns at the bottom. You pick a weapon and swim to the middle and choose one of the 2 teleporters. This alone is good for some carnage as everybody rushes to the center. The teleport will bring them up on a cross shaped walkway floating high above the ground. In the center of the cross is a nice keg-o-health and some armor. The Domination capture points are at the other ends of the cross so you have to go through the center first. This set up makes this map quite fun and challenging, even with bots!

However, as you can see from the screenshots, the map is quite plain as it has no skybox. Also, when you go underwater, you can just swim anywhere you want. The map is filled with other little flaws but I´ll leave those aside. Let's hope the author gets some more experience with UnrealED and redoes the map a bit because the concept of this map is really cool.

The only thing I couldn't figure out is how to get to the ion cannon, which is just a bit above the cross, way to high for a double jump though. I tried jumping down from the cross, into a ring of fire that is floating above the 2 teleporters in the center of the bottom basin, but that didn't do anything. So, does anyone know?

~ Pro-Filer

6953.jpg 6953bt.jpg

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Readme
Instalation		Slap the map in the maps folder and genfluid in the textures folder
Author 			Barnett87
Tools Used		Patched UnrealED 3.0
Construction Time	2 Weeks
Build Time		Not Long
Notes			First map for any game (we were all noobs once), so dont take the mick too much

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Barnett87


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Registered 23rd October 2002

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