This is a very nice map, very well designed, but to me it just feels like it's missing something. There are 2 levels, separated by a glass section of flooring. (which to my extreme disappointment, wasn't breakable.) The part i was most impressed with were the wall/stone textures (are they from Medal of Honour) which gave the map a real atmosphere. :D The other area which I liked was the huge stereo system with tv screens, at the end of the ground floor. Very nice. But then i found the stairs. Utterly pointless, even for sniping, and the texture used completely ruins the rest of the area. It just ruins the feel of the map, because it looks so out of place. :( What else is there to say? Well, this is one of those maps where you either like it or you dont, check it out if it's your kind of thing. To conclude on a good note: The fire and lava effects were used very well, pity you cant fall into the lava channels ;)
Yo, What up home skillet, put DM-FireStein.ut2 in UT2003\Maps folder Firestein.ogg in UT2003\Music ----Select under Deathmatch level---- this is my 10th level for UT2003 check out my other deathmatch levels - Jumpin'Jillacurs, 420, Wicked Complex, BorgShip, Ice Cave Arena, Caverns of Epha Toth, Matrix Rebooted, Forkin Icehole, Tornado available at ut2003files.com level designer - Parkis G :~) distribute as you wish, you can post on any website firstname.lastname@example.org I will be putting out a new MATRIX map, I will release it for UT2003 and UT2004, and if I do another map, it will probably be a Lord of the Rings map, there are so many dark realms to create with a lord of the rings theme. hint: there is a redeemer in this map, and (in upstairs room)if you run and jump at the very highest step you can clear jump. also if you want you can set the corona's to work in your settings menu.
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