Terrorists versus Spec-Ops outside a terrorist comm base hidden deep in the northern woods. The flags are on the tops of two nasty hills, each with one difficult and obvious paths, and several other not-so-obvious paths. Seize the high ground, defend your flag and fight the uphill battle to the other teams base. Good luck! You'll need it.~To be reviewed by the map reviewing staff
=============================================================.ut2 FO-CTF-DarkHillsRaid.ut2 Capture The Flag for Face-Off/Unreal Tournament 2003 (C)2003 EvilVey ============================================================== Title : Dark Hills Raid Map type : CTF 8-16 Build : Version 1.0 Test Builds : Whole bunch Date : July 26, 2003 Filename : FO-CTF-DarkHillsRaid.ut2 botsupport : yes Author : EvilVey Email Address : email@example.com Home Page : http://members.lycos.co.uk/evilvey/ (world's worst web page...EVER!) Mapping/Layout : EvilVey Mapping/Lightning : EvilVey Design : EvilVey Additional Ideas/Remarks : Doggod Main Gameplay Testing : Doggod, Evil Grouse Shout outs and Thanx too- Doggod ('that part there looks cool') and EvilGrouse ('that part there looks stupid') Freakin' Bastard and StoneViper at MapRaider.com (sorry I crashed yer site!) Karp and G.O.A.T. (keep mapping you guyz!) DirtyBob Killer 215219 1/2 Lunatic, Mr Brownstone, Dregs, DeRailer, The Twigman, Slippy666 (evil clown...scary!) and the rest of the Mapraider forums crew! Most of all, thanx to the worlds greatest one man mod team: [FO]Hegi from Face-Off! He deserves to win the MSUC on the basis that he did the whole thing El Lobo Solo! You rock! ============================================================== * Installation * ============================================================== FO-CTF-DarkHillsRaid goes in /UT2003/Face-Off/Maps ============================================================== * About * ============================================================== Story: Terrorists versus Spec-Ops outside a terrorist comm base hidden deep in the northern woods. The flags are on the tops of two nasty hills, each with one difficult and obvious paths, and several other not-so-obvious paths. Seize the high ground, defend your flag and fight the uphill battle to the other teams base. Good luck! You'll need it. Comments: Finally a decent Real-Map based mod for us to play...and it's only an alpha version! Holy crap! Can you imagine how bad-ass it will be when it's done? Pretty much this is a cool test of the new maps capabilities, as far as mapping goes. I figured I'd make a few basic small maps for the mod and then start working on a larger project for my first BIG real-map. I have albums of photos from 4 years in the USMC (Ooh-rah!) and plenty of ideas, so it's time to get to work. I think I'll stick with some real-maps for a while. Have fun troops! Now get out there and KILL! KILL! KILL! What I learned making this map: 1) Lots of new terrain tricks! Thanks 3DBuzz! 2) Real maps are both harder and easier that regular UT2K3 maps. Inspiration comes easier, but the work is harder, especially balance. Complaints? Comments? Bring them on! I'm not afraid! firstname.lastname@example.org ============================================================== * Copyright / Permissions / Stuff No One Reads * ============================================================== Copyright (c) 2003 EvilVey. All rights reserved. This level may be electronically distributed only at no charge to the recipient, and may not be modified in any way. This text file must be included with the level. This level may not be distributed on any CD-ROM without the prior, explicit consent of EvilVey along with a nice juicy check. Drop and give me 20 you disgusting maggot! You make me wanna puke! You may run this level on your server as long as no money is charged to players for playing on your server.
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