In this new gametype, kills don't get you points. Instead killed people drop a coin. You must pick it up and take it to a drop point to score it. However, to score faster, you should hoard your coins, as the scoring is like this:
1 coin = 1 point 2 coins = 2 points 3 coins = 4 points 4 coins = 7 points ...etc.
The drawback is when someone dies and they're holding coins, they'll drop all of them! So you must decide whether to go for the score or try to get that extra kill. Actually, the item doesn't have to be a coin. It can be a ring, a skull, whatever you want. You can choose from a few different items by clicking "Configure Key Item" on the Game Rules tab or you can create your own and add them to the list. See Creating Custom Key Items in Greed's readme for more information on that.
There is a Free for All version and a Team version, called (surprise!) Team Greed. In Team Greed, your team tries to score in the drop points of the same color, while defending the ones the other team can score in.
Bots completely understand how to play and will intelligently decide whether or not to go for the score. Sometimes they'll even camp the drop point like a human player would.
Special thanks on this mod go to DraZtiK for the coin model, Daid for the cookie model, Angel_Mapper for the treasure chest model, 1N54N3 for the website layout, Hellcat and Sánchez for translations (German and Spanish, respectively), and countless people on the official UT2003 forums for their assistance on various topics.
To install the .ut2mod version, open Greed.ut2mod, which should open the UT2003 installer.
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