Hell Boy

Awesome model from a comic series and an upcoming movie!

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Awesome model from a comic series and an upcoming movie!

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Download 'hellboy_rc1_ut2k3.zip' (4.06MB)

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HOW TO INSTALL AND USE THE HELLBOY RC1

all ukx files go into your animations folder
all utx files go into your texturs directory
UPL file goes into your system folder
KA file goes into the karmadata folder

all USX files go into your staticmeshes folder
If you do not wish to replace the opening NVIDIA logo sequence, do not copy the nvidia files into your directories, or better yet, just back up your current nvidia files and see what these are :)


While in game play, go into the console and type in behindview 1, for a 3rd person view...to reset, die or type in behindview 0 to view 1st person view agian.

Currently, I do not have the .u file for server push. I'm still trying to figure out how to make that. IF you know how to make it, feel free to experiment with these files and make one and let me know how the results go for you.

HellBoy Model/UVmapping,karma,export,import and animations: Sam Crowe
HellBoy Textures: Thomas Miller(www.Digisaur.net)
Thanks go out to the polycount.com folks for help
HellBoy Character Created by Mike Mignola and published by Dark Horse comics. For information about HELLBOY, please visit WWW.HELLBOY.COM
Thanks and have fun!
sam@polyfarmer.com
www.polyfarmer.com

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SamCrowe


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Registered 30th November 2003

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