Used to be for Quake 3 but now ported over to our favorite game:)
Always liked this one!
Model Name: "Massacre" Author: Mike and Bill Jukes AKA The Brothers Grimm Website: http://www.mindlessgrafx.com Email Address: Mike@mindlessgrafx.com Skin Author: Thomas "SchwimmelPuckel" Sorenson Website: www.dtp2maz.dk Email Address: firstname.lastname@example.org Model description: "Massacre" A large brutish monster race, equipped with night vision goggles to help track enemies in dark arenas. Usually can be seen muttering to themselves. Known for there strength in hand to hand combat, were previously excluded from fighting due to their poor eye sight. But are now armed with vision enhancing equipment. Additional info. This character was originally created for Quake3 then ported to UT2K3 for the sheer sake of going through the process and learning what was necessary to get a new model into the game. The polycount and textures sizes are ½ of what the standard UT2K3 models are, so theoretically you’re only using ½ the resources of the standard player model. Polycount is around 1200 and the skin sizes are 512x512 maps. The conversion went pretty well
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