Fed up with self-passers? This mutator makes it so that when you throw the ball in Bombing Run your translocator ammo is set to 0 (no "ammo").
To Install: Just drop the .u and .int into your /ut2003/system folder. The author couldn't get the .UMOD file format working properly (any suggestions on how to prepare .UMOD files for UT2003, please leave your comments here).
NoSelfPassing v1.1 Mutator for UT2003 Created by Mysterial ([email protected]) 10/2/02 Changes since v1.0 -Fixed the bug where throwing the ball when you had full TL ammo would make it not recharge properly. -Corrected "Assessed None" script warnings This mutator makes you lose all translocator charge when you shoot the ball. This should stop the complaining that the translocator makes Bombing Run suck. Personally, I think it's fine either way and would play on servers both with and without this mutator, but that's my opinion. Now you have the choice for yourself. Simply extract the .zip into your UT2003\System folder. I would make a .UMOD, but if that's working yet I didn't figure it out. Maybe the UDE is supposed to have it. That doesn't work for me either. :( Small to medium sized mutator ideas are always welcome. My email address is at the top of this file.
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