The standard model potato gun, which is built entirely out of ABS pressure resistant pipe, is easy to build yet very powerful when proper fuel is used. Primary fire shoots two standard 'Canada no.1 prince Edwart potatoes' with less power, but the potatoe splat damages the enemy since potato juice is discusting. Secondary fire shoots a single lead-injected potato at high velocity Very fun. Works very well, I've always wanted to shoot potatoes at people, but this is pretty much the next best thing :). Nicely done, even though it may be a beta.
================================================================ ===========================POTATOGUN============================ ================================================================ Version :BETA 1 public preview Release Date :June 2003 Filename :potatogun.zip or potatogun.ut2mod Author :Martin Dubois alias ZircomFp Email :firstname.lastname@example.org Other known creations: + Many maps for half-life + DM-Gladiator for red-faction + DM-Unreality for Unreal1 + Many unreleased but nice things Thanks to: Rachel Cordone (Angel Mapper) for her help with the mutator Geoff Holland for the template of this txt file ================================================================ =========================INFORMATIONS=========================== ================================================================ The standard model potato gun, wich is built entirely out of ABS pressure resistant pipe, is easy to build yet very powerful when proper fuel is used. Primary fire shoots two standard 'Canada no.1 prince Edwart potatoes' with less power, but the potatoe splat damages the enemy since potato juice is discusting. Secondary fire shoots a single lead-injected potato at high velocity. Game :Unreal Tournament 2003 Weapon Name :potatogun Single Player :yes New Sounds :Yes New Textures :Yes New StaticMeshes/Models :Yes NewUnrealScript :Yes Known bugs : Sometimes the potatobags appear half-buried into the ground What to expect next? : +More realistic animations (when reloading the combustion chamber and when shooting) I hope you have as much fun with this weapon as i do in real life with my potatogun NOTE: I you want me to update this weapon or new weapons, you must give me feedback about my work! Takes only 5 mins! --- Construction --- Editors used : + UnrealED 3 + Photoshop 7 + 3d Studio Max 4.2 + Notepad + soundforge 6.0 Construction Time : Quite a lot: about 30 hours because i had to get the twist of making weapons Installation ------------ potatogun.u , potatogun.int --> UT2003\System folder potatogun1st.ukx --> UT2003\Animations folder potatogunSM.usx --> UT2003\StaticMeshes folder potatogunTX.utx --> UT2003\Textures folder potatogunAU.uax --> UT2003\Audio folder Copyright / Permissions ----------------------- This weapon is copyrighted by Martin Dubois. 2003 Authors may contact me if they want to use this weapon as a base for theirs. Custom Scripts, Static Meshes and Textures may not be used without authors permission. You are NOT allowed to commercially exploit this weapon, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this weapon through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. ----------------------
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