Proximity Mine Mutator

This mutator replaces the Assault Rifle Alt-Fire from Grenades to Proximity Mines. The mines are somewhat camouflaged because they look lik...

Download

Uploading...
Do not refresh or leave this page!

File Description

This mutator replaces the Assault Rifle Alt-Fire from Grenades to Proximity Mines. The mines are somewhat camouflaged because they look like translocator beacons and they can be used similarly to grenades except they are a little less "sticky" so that they can be more accurately placed.

Read More

Readme
Proximity Mine Mutator v1.0 for UT2003

Made by: Tristan Griffith a.k.a "Giganerd"
Date completed: 4-10-03

Description: This mutator replaces the Assault Rifle Alt-Fire from Grenades to Proximity Mines.  The mines are somewhat camouflaged because they look like translocator beacons and they can be used similarly to grenades except they are a little less "sticky" so that they can be more accurately placed.  

Installation: Simply extract ProxMine.u and ProxMine.int into your ../UT2003/System folder and ProxMine.utx into your ../UT2003/Textures folder.

To get the weapon to autoswitch in-game open up your User.ini file in your ../UT2003/System folder, then scroll way down until you get to where it says this:

[XWeapons.BallLauncher]
ExchangeFireModes=0
Priority=13

Now copy and paste in this under that, making sure to leave a space:

[ProxMine.AssaultRiflePM]
ExchangeFireModes=0
Priority=3

Make sure you save it and now when you go into the game it will have the same priority as the regular Assault Rifle.

Contact: saxyboy85@hotmail.com
I retain all rights to this material.  DO NOT decompile this mutator.
If you would like to obtain a copy of the source code please email me with 
your request.

  

Read More

Comments on this File

There are no comments yet. Be the first!

Giganerd


50 XP


Registered 2nd September 2002

15 Files Uploaded

Share This File
Embed File