Random Player Starts

This mutator makes players spawn pretty much anywhere on the level (to be specific, anywhere there is a PathNode). In team games, players wi...

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This mutator makes players spawn pretty much anywhere on the level (to be specific, anywhere there is a PathNode). In team games, players will spawn on their team's side of the map.

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Random PlayerStarts v1.1
Mutator for UT2003
Created by Mysterial (mysterial@comcast.net)
3/5/03

To install the manual zip version, extract the .zip into your UT2003\System folder

This mutator makes players spawn pretty much anywhere on the level (to be specific, anywhere there is a PathNode). In team games, players will spawn on their team's side of the map

Changes since v1.1
-Works with team-based gametypes and levels
The configuration menu has two options, one which allows you to select how far away other players must be for a player to spawn at a given location. Note, however, that players on the opposite side of a wall from the spawn point are not considered when checking this distance. The other allows you to select, in team games, whether PathNodes between the bases are valid spawn points. (Either team will be able to spawn at them if they are)

Feel free to send me comments, questions, and suggestions. My email is at the top of this file.

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Mysterial T


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Registered 3rd October 2002

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