Switched Arsenal Triad

The SwitchArsenalTriad is composed of three mutators:

SwitchArsenal Weapons - Alter the weapons and ammo in the game...

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File Description

The SwitchArsenalTriad is composed of three mutators:

SwitchArsenal Weapons - Alter the weapons and ammo in the game. Replace all twelve standard weapon types. (Instagib and Zoom Instagib share a slot) Set any slot to be a weapon that the players start with. SwitchArsenal Items- Alter the pickup items in the game. Replace the eight item types. (3 Health, 2 Shield, Double Damage, Adrenaline, and WildCard) SwitchArsenal Classes- Create a custom class-based game. Designed to work on top of other gametypes. Class is selected with a special weapon. Special abilities can be granted through inventory items.

SwitchArsenal Weapons and SwitchArsenal Items utilize random sets. Random sets can generate different items each match, or spawn different items dynamically. Set up to eight items, plus an ammo type for each random set.

Other Features Creation and usage of presets for quick selection of your favorite configurations. Supports many third party weapon mods. See the webpage for compatibility stats and workarounds. Supports the placement of non-weapon pickups in weapon bases and weapons in non-weapon pickup bases. GUI Interface and WebAdmin application both available for configuring the mutators.

~Highly recommended

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Download 'switcharsenaltriad.zip' (77KB)

Readme
=====================================
The SwitchArsenal Triad
Mutators for UT2003
Version 5a (7/12/03)

Created by Jesse Schoch (Melaneus)
csdgames@adelphia.net

Visit users.adelphia.net/~csdgames/SwitchArsenal
=====================================

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Table of Contents
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Description
Other Features
Installation
WebAdmin Installation
SA Classes Notes
Check out the SwitchArsenal webpage
Version Notes
Author Notes

----------------------------------
Description
----------------------------------
The SwitchArsenalTriad is composed of three mutators:
SwitchArsenal Weapons -	Alter the weapons and ammo in the game.
	Replace all twelve standard weapon types. (Instagib and Zoom Instagib share a slot)
	Set any slot to be a weapon that the players start with.	
SwitchArsenal Items- Alter the pickup items in the game.
	Replace the eight item types. (3 Health, 2 Shield, Double Damage, Adrenaline, and WildCard)
SwitchArsenal Classes- Create a custom class-based game.
	Designed to work on top of other gametypes.
	Class is selected with a special weapon.
	Special abilities can be granted through inventory items.

SwitchArsenal Weapons and SwitchArsenal Items utilize random sets.
	Random sets can generate different items each match, or spawn different items dynamically.
	Set up to eight items, plus an ammo type for each random set.

----------------------------------
Other Features
----------------------------------
Creation and usage of presets for quick selection of your favorite configurations.
Supports many third party weapon mods. See the webpage for compatibility stats and workarounds.
Supports the placement of non-weapon pickups in weapon bases and weapons in non-weapon pickup bases.
GUI Interface and WebAdmin application both available for configuring the mutators.

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Installation
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Unzip the files to these directories:
System :
 SwitchArsenalTriad.u    	The code for the mutators
 SwitchArsenalInterface.u	The code for the GUI and WebAdmin interfaces.
 SwitchZoomInstagib.u		Lets user choose "Zoom Super Shock Rifle" from menus.
 SwitchArsenalTriad.int		Code initializers

Web\SwitchArsenal :
 All .txt files except this file	HTML information for WebAdmin
Web\Images :
 ArsenalTitle.gif, CoreBack.gif, Core.css

After placing the files, the mutators should e available in the GUI. Their names are 
SwitchArsenalTriad.SwitchArsenalWeapons
SwitchArsenalTriad.SwitchArsenalItems
SwitchArsenalTriad.SwitchArsenalClasses
if you need to add them manually.

Admins: Add SwitchArsenalTriad to your ServerPackages= lines in UT2003.ini. You don't 
have to add SwitchArsenalInterface (It's separate so you don't have to send people unnecessary code)

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WebAdmin Installation
----------------------------------
You must alter UT2003.ini to gain access to the WebAdmin application.
Note: The name has changed in this version.

[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
Applications[2]=SwitchArsenalInterface.SAWebAdmin 	--Replace the first empty Applications[x] line
ApplicationPaths[2]=/SwitchArsenal 			--Replace the first empty ApplicationPaths[x] line
.
.

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SA Classes Notes
----------------------------------
SA Classes lets your create a class-based game without altering much code. This should mean it is highly compatible with many gametypes.

Classes are made up of ten inventory items. This mainly includes weapons and ability modifiers, the latter being able to change such attributes as health and speed.

SA Classes uses a weapon called the Class Selector to let players choose what they want to be. When it is the current weapon, press the fire button to activate selection mode. Either use previous/next weapon (mouse wheel scroll by default) or press the alternate fire button to move through the list. Press the fire button again to make your selection permanent. 

The Class Selector is in the same inventory group as the translocator, so you can press Q (by default) to access it.

When a player first enters a game, they will (normally) only have the Class Selector. When they choose a class for the first time, they will recieve their specialized inventory. Afterwards, they must respawn to become their last selected class.

SwitchArsenal Triad comes with some example Ability Modifiers. They include an HP Regenerator, Adrenaline regenerator, speed booster, speed reducer, and jump height booser.

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Check out the SwitchArsenal webpage
----------------------------------
http://users.adelphia.net/~csdgames/SwitchArsenal
Contains useful information about this mutator and a list of weapons tested.


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Version Notes
----------------------------------
Triad (Version 5a)
	SwitchArsenal Classes has been added.
	Separated interface from game code. Admins: You don't have to put SwitchArsenalInterface in 
	your ServerPackages= line. This cuts upload cost by over half.
	FakeWeapons are now FakeItems.
	Some other code changes that you probably don't need to worry about have taken place.	
	Placed defaults in code, so I no longer need to ship a SwitchArsenal.ini file.

Version 5
	Added support for Random Sets.
	New sub-mutator, SwitchArsenal Items, can be used to replace items.
	WebAdmin interface allows remote configuration of the mutator.
	Weapons without unique item names can now be correctly selected from the interfaces.
	Removed icon sorting due to random sets and SwitchArsenal Items.

Version 4
	Slick new interface.
	Change of weapon config page support. See webpage for details.
	Added support to replace Instagib rifles.
	Icon rearranger uses (hopefully) more efficient code.
	Icon rearranger can be disabled by the line RearrangeIcons=False in SwitchArsenal.ini.
	Systematics for saving the current set in SwitchArsenal.ini has been changed.

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Author Notes
----------------------------------
Jesse Schoch of "Critical Systems Digital" (A virtual non-profit
non-organization) created this mutator. He goes by the alias
of Melaneus, and makes lots of stuff, like maps and sci-fi/fantasy 
stories. Contact him at csdgames@adelphia.net.

All rights reserved.

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Melaneus


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Registered 28th January 2003

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