File Description
Balances 2k3's gameplay through modification of weapons. See readme for more details.
Readme
TruePlay: Balances 2k3's gameplay through modification of weapons. 2k3 was not balanced, no matter what any dev or fanboy says, it degenerated into rocket spam contests. This mod achieves a more paper/sciccors/rocks balance that makes the game much more enjoyable while fixing numerous tiny annoyances that plague 2k3, such as weapon throw with weapon stay on and hitsounds. Rockets can now be countered with flak, asmd, minigun, and even rifle. No longer is there one totally dominant weapon for 90% of situations. Comments, constructive ones, are welcomed by anyone, but mostly we're releasing this to show Epic/DE what we think balance is, rather than post our wishlist on some forum and also to get rid of some of the sillier bugs that they should have fixed long, long ago. Weapons: 1. Assault: -No changes, good starting weapon. 2. Goo Gun: -Primary has slightly slower ROF, still useful, less spammy. 3. Shock: -Primary no longer fires like a minigun, ROF slower, but now does 50 damage. -Secondary fires slower, but ball flies faster, does 45 damage, has smaller collision box (less accidental collisions with level geometry), and starts from the center of the screen as it should, not the lower right as default. -Combo has a larger radius and stronger damage, unarmored hit by a combo will kill like it should (balances out instant rock/flak kills). Combo takes 3 ammo instead of 5, due to low amounts of ammo on most maps. 4. Minigun: Got rid of the useless, laggy explosive rounds of secondary fire. Works similar to UT mini, with accurate primary (but slower ROF), faster secondary but much less accurate. Raised the damage on bullets. Secondary was removed because its original intent, to get thru shield, was nullified by dev's removing ability to block mini in the first place. 5. Link: No changes, DE/Epic did a good job, although I'd prefer less movement, more straight line like the latest rifle or old link. 6. Rockets: Loads 3 rockets in cluster for less spam on primary. Smaller splash radius, but still do 100 damage if you catch one in the face. Secondary now fires insta-rockets, basically 2k3's rockets with lower splash radius. 7. Flak: Slightly slower ROF and tighter spread on primary. Secondary now fires slower, but flies alot faster and actually follows an arc, with increased damage, a flak ball to the face will kill unarmored, same as rockets, same as combo. 8. Sniper: No changes, DE/Epic made it into an actual sniper rifle, we'd like to see a less distracting lightning bolt. 9. Translocate: Removed the throw limit, changed the angle and starting position, put in a ROF limit (although slower that UT's). Can still be used to navigate short hallways with no problem, intended for CTF play, not BR. For BR, keep 2k3's TL, but for CTF the default was useless. Weapon Throw: Now works even with weapon stay on, feel free to borrow Epic/DE :) Self-Damage: Raised it. If you're gonna be a kami-noob, you're gonna pay a price for it. So, use some skill and keep your distance. Adrenaline: Removed Speed and Invis. These were total imbalancers and really made games not fun. Why after the failure of Relics, dev's decided this would improve gameplay I have no idea, other than that they simply don't learn lessons. Hit Sounds: Added hitsounds. Hit.wav comes right from pak0.pk3 not sure why its not on by default. This lets you know when you successfuly hit someone, making it easier to tell when your hits are successful. --- Final notes: Epic/DE, please fix this game, default is currently atrocious. Its completely unbalanced and will not thrive as a tourney game as a result. After seeing the relative lack of success of Relics and the Matrix mod, why you would make these the cornerstones of 2k3 I can't even imagine. No one played a Relic server with Matrix mod on, why did you think people would enjoy it now??? Combine that with the high sys requirements, and you have 2k3s inability to compete with other games currently released in terms of online play, you gave people no reason to upgrade, its just not fun. Fixing the weapons, and eliminating the plethora of small annoyances, and implementing a seperate translocator for CTF and BR would help greatly. Comments are always welcomed, but if you resort to 2k3 was fine the way it was, great go play with the other 10 people currently online and playing it default.
Comments on this File
There are no comments yet. Be the first!