All I got to say is, this is a boatload of mutators. Just read the readme below for more info.
//XXXpak v100 README //also see xpak.html for the same info or http://inkless.com/xpak.html for the latest. // //RegularX : email@example.com I'd like to thank EvilDrWongPhd and Pxtl for input, ideas and suggestions (specifically Wong for Burning Man and Pxtl for the Adrenvores). This new edition combines it all into one zip, so there can be no more compatibility problems. It also corrects numerous bugs, adds new mutators (Night Vision, Spider, etc.) and corrects several netcode issues. To install the XXXPak, download the zip and extract the files into your UT2003 folder. The source is included here, and extracts into folders xpak, xpakii and xpakiii in the UT2003 folders, with a copy of this file and then the .u and .int files go into the system folder. To run these on a server, you'll need to add these lines to your UT2003.ini file: ServerPackages=xpak ServerPackages=xpakii ServerPackages=xpakiii And run ucc mastermd5 *.u in your UT2003/System folder on the server. You can email me at firstname.lastname@example.org with questions, comments or suggestions. You can also go the forums at Modsquad for discussion. If you like the XXXpak, I suggest you check out Freehold NG, the UT2003 conversion of the Freehold UT mod. The current version of the XXXPak contains the following mutators, and more description and a guess to their netcode status is available in-game... Adrenaline Mutators Cooler: Constantly reduces adrenaline Heater: Constantly raise adrenaline Surge: Add Additional Adrenaline Rules Double Adrenaline: Double Max Adrenaline No Combos: No adrenaline combos can be performed Infinite Adrenaline: Adrenaline always maxed out Double Damage Combo: Gives UDamage on the Combo Burning Man Combo: Light yourself on fire with this combo Adrenovore II: Players start with 50 adrenaline. Adrenaline lowers over time and if it reaches zero - your head explodes. Adrenowench: Taking damage lowers adrenaline Adrenovore: Doing damage increases your adrenaline Infinite Combos: Perform multiple combos Gameplay Mutators Sprint: Increase ground speed based on adrenaline Limp: Speed based on health and adrenaline Terminal Velocity: Increases the speed of corpses Ammo Regeneration: Regenerate ammo of your current weapon Infinite Ammo: Ammo always maxed out Easy Gib: Players always gib on death Unreal Health: Health is lowered if over 100 Skeleton Crew: Players play as skeletons BrightSkins: Player skins are brighter and easier to see Night Watch: Lights are dimmed, players get a searchlight Night Vision: Everyone plays with night vision on, forcing the world into a bluish hue Spider: pressing the walk button lets you walk on walls. Weapon Mutators Instant Weapon: Add another default weapon to the inventory Assault Rifle Magnum: Assault Rifle does more damage Shield Gun Magnum: Increase damage and range of the Shield Gun Rocket Launcher Magnum: Rocket Launcher fires quicker and in clusters Minigun HE: Alt fire of the Minigun gets more explosive rounds Easy Super Weapons: Super Weapons swapped into the map RegenX Dispenser: Fire regenerative goo or inject yourself Beam Cannon: Instantly lethal high intensity laser rifle Aura Rifle: Can drain/recharge battery with primary fire, heal people with alt fire SlipSuit: Item which places a near frictionless field around the user, allowing faster running and better jumping Pulse Launcher: Launches pulse grenades Powered Down Translocator: Power down the Translocator.
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