The Attackers start in a mined out area below the tomb of Ra (Sun God) and must fight their way through objectives to the surface and the li...


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The Attackers start in a mined out area below the tomb of Ra (Sun God) and must fight their way through objectives to the surface and the light over a multitude of traps and through rooms and passages frought with stunning beauty and ever present death.

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Title                   : AS-Ascension	
Release Date            : March 2005
Authors                 : [FnG]~pixie~ and [FnG]Raspnex
Email Address           : [email protected]
Story Line:
Simply put the attackers must fight for their freedom by escaping an underground tomb in the vally of the Kings.

--- Play Information ---
Game                    : Unreal Tournament2004 Assault
Bot Support             : Yes
Number of Players       : 6-10 players
Known bugs              : The bots will get very confused at the objective with the staff                           (powercore) and do nothing, stupid bots, unfixable AFAIK
                           Also when playing turn your distance fog  (in display settings)                            down (left) as otherwise the large arena room will go spazzy and                            you will be asaulted by huge polygons that clog everything up, I                            dont know why this is.
--- Construction ---
Construction Time       : the best years of my life.
New Meshes              : No
New Textures            : No
Inspirations 		: Osiris2, Indiana Jones and Italo Calvino
who made what           :

unzip the file. put the .ut2 file in your maps folder (duh) Play.

Author's Notes
I would like to thank the [FnG] community for helping in this, a VERY special thanks to Raspnex for a huge ammount of work, help and general skills!, without whom this would not have happened this side of 2007! the FNG admins for alowing me to spam pictures of the map in progress and upload the map on to the servers. also thanks to FaTaL`Anthrax (formerly [FnG]Anthrax for taking an interst and testing the early stages for me!)
The minor problem with the bots at the powercore objective does annoy me but as this is intended for online play I feel I can live with the problem, all other aspects of the game play are fine and have been tested.
any problems please email me the problem and suggestion.

Copyright / Permissions
This map is the property of [FnG]~pixie~ & [FnG]Raspnex 

Authors may not NOT use this level as a base to build additional levels.  This map may NOT be modified in any way without the author's express, written permission. If failed to comply we may have to literally FRAG UR ASS TO HELL! Or Flames via email or webfourms. 

You MAY distribute this level through any electronic network (internet,
 local BBS etc.), provided you include this file and leave the files.


Epic Games, and Digital Extremes for providing the vast array of textures and static meshes for Level Designers such as my self and many others to use.

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Registered 16th March 2005

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