Taking over a class one starship is not easy, make your way across the outer hull of the starship and teleport inside for the final objectives. This version has been modified with various additions and changes. Also, better ballancing and some fixes made.
================================================================ Title :AS-Deek-Ship-to-Ship-Final Version :1.1 Release Date :06/12/2005 Filename :AS-Deek-Ship-to-Ship-Final.unr Author(s) :David Krinkel (New Zealand) Email Address :[email protected] Other levels by author :AS-Deek - Planet, AS-Deek - Mech Platform, AS-Deek - Reever, AS-Deek - The Fleet, AS-Deek - Takeover, AS-Deek - Spacestation1, AS-Deek - Outpost, AS-Deek - Mech Defence, AS-Deek - Secret of the Ancients, AS-Deek - The Final Battle and AS-Deek - The Return. ================================================================ --- Play Information --- Game :UnrealTournament Level Name :AS-Deek-Ship-to-Ship-Final Single Player :no Cooperative :yes... its an AS map Deathmatch :no Difficulty Settings :Reduce Time, recommend 50 minutes per assult New Sounds :no New Graphics :level screenshots etc NewUnrealScript :no Known bugs :Nil --- Construction --- Editor(s) used :Ued Base : Construction Time :5 weeks Installation ------------ put it in your unrealtournament/maps directory, also put Deek.utx file into the unrealtournament/texture directory Description: Storm the main rebel ship. Includes fixes.
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