AS-Deek-Ship-to-Ship-Final

Taking over a class one starship is not easy, make your way across the outer hull of the starship and teleport inside for the final objectiv...

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File Description

Taking over a class one starship is not easy, make your way across the outer hull of the starship and teleport inside for the final objectives. This version has been modified with various additions and changes. Also, better ballancing and some fixes made.

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Download 'asdeekshiptoshipfinal.zip' (11.4MB)

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Title                   :AS-Deek-Ship-to-Ship-Final
Version                 :1.1
Release Date            :06/12/2005
Filename                :AS-Deek-Ship-to-Ship-Final.unr
Author(s)               :David Krinkel (New Zealand)
Email Address           :david.krinkel@eds.com

Other levels by author  :AS-Deek - Planet, AS-Deek - Mech Platform, AS-Deek - Reever, AS-Deek - The Fleet, AS-Deek - Takeover, 
AS-Deek - Spacestation1, AS-Deek - Outpost, AS-Deek - Mech Defence, AS-Deek - Secret of the Ancients, AS-Deek - The Final Battle 
and AS-Deek - The Return.


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--- Play Information ---
Game                     :UnrealTournament
Level Name              :AS-Deek-Ship-to-Ship-Final
Single Player           :no
Cooperative             :yes... its an AS map
Deathmatch             :no
Difficulty Settings     :Reduce Time, recommend 50 minutes per assult
New Sounds            :no
New Graphics          :level screenshots etc
NewUnrealScript       :no
Known bugs             :Nil 

--- Construction ---
Editor(s) used          :Ued
Base                    :
Construction Time       :5 weeks

Installation
------------
put it in your unrealtournament/maps directory, also put Deek.utx file into the unrealtournament/texture directory

Description: Storm the main rebel ship. Includes fixes.

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David 'Deek' Krinkel


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Registered 7th December 2005

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