Description: Bulding a spacestation is no mean feat on its own, where does it gets its power? The sun (Solar) energy? Many large Generators? But, Threre is one other solution, A BLACK HOLE! Tapping into such can supply more power than a station will ever need. The problem? Will that becomes a matter of physic's, balancing an every increasing gravitational force with anti-gravity power nodes. The Station must first be built just outside the event horizon. Once completed, the station is pushed over the Event Horizon, and over the next year the anti-gravity power nodes will be slowely built up and balanced against the increasing measured gravity of the Black Hole. The descent will continue until a measured distance is achieved, to fully power the station. Of course such a station would have signifficant power advantage and weapon capability to defend itself. Hence spacestation1 of this construction does find itself under attack often, and there are considerations with the Black Hole so close as to what weapons can be use. This time the attacking ship was mistaken for an asteriod due to is size and its behaviour under the Black Holes influence.
================================================================ Title :AS-Deek-Spacestation1 Version :1.1 Release Date :10/12/2005 Filename :AS-Deek-Spacestation1.unr Author(s) :David Krinkel (New Zealand) Email Address :firstname.lastname@example.org Other levels by author :AS-Deek - Planet, AS-Deek - Mech Platform, AS-Deek - Reever, AS-Deek - The Fleet, AS-Deek - Takeover, AS-Deek - Spacestation1, AS-Deek - Outpost, AS-Deek - Mech Defence, AS-Deek - Secret of the Ancients, AS-Deek - The Final Battle and AS-Deek - The Return. ================================================================ --- Play Information --- Game :UnrealTournament Level Name :AS-Deek-Spacestation1 Single Player :no Cooperative :yes... its an AS map Deathmatch :no Difficulty Settings :Reduce Time, recommend 50 minutes per assult New Sounds :no New Graphics :level screenshots etc NewUnrealScript :no Known bugs :Nil --- Construction --- Editor(s) used :Ued Base : Construction Time :6 weeks Installation ------------ put it in your unrealtournament/maps directory, also put Deek.utx and securityCamera.utx file into the unrealtournament/texture directory
There are no comments yet. Be the first!