AS PW IslandRaceway v3B

This is an updated version of IslandRace. Human Vipers now in it, and a couple exploits fixed in it. Island Race is ONS-IslandHop turned int...

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This is an updated version of IslandRace. Human Vipers now in it, and a couple exploits fixed in it. Island Race is ONS-IslandHop turned into a simple Assault Race map, in the form of laps. To view all changes read the text file in the download.

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Download 'aspwislandracev3b.zip' (3.79MB)

Screenshots
Readme
NOTES: FileFront Guys Delete the old version, because it sucks more than this one.

Island Race 
Once a great ONS Map, now a Assault Race.

- Remixer: SgtMuffin -

This map is originally the ONS-IslandHop map. I have added roads, replaced bases,
and changed a lot of things around the map to make it play more race styled. It
runs more like a real race (lap form), such as the BooBeDomeMotorSpeedway that
SgtMay (not related, teehee) created. This is pretty much PW's shot at trying to
make a motorspeedway for the community. There will be periodic updates and releases
to make the map better.

Installation:

PWScorpion.ucl       -> System Folder
PWScorpion.u         -> System Folder
Kopholus.u           -> System Folder
PWScorpion.utx       -> Textures Folder
KASPvehicleTX.utx    -> Textures Folder
KASPvehicleSM.usx    -> Static Meshes Folder
KASPVehicles.ukx     -> Animations Folder
AS-PW-IslandRace.ut2 -> Maps Folder (has version at end of file)
screenshot.jpg       -> Discard
islandrace.txt       -> Discard


ChangeLog:

V1 - V1A:
-Fixed Defenders Vehicles so they respawn
-Fixes some invisible collision volumes
-Added SPMA in the center
-Added Link Turrets at top of volcano
-Added Blocking Volumes between islands

V1A - V1B:
-Added more ammo pickups
-Fixed more invisible collision area
-Lightning Gun for Defender at volcano
-New Ending Platform (will look nicer in later rel.)
-After 3rd map, attackers get Palidin and SPMA at special spawn area in map
-Optimized Gameplay

V1B - V2A:
-Applied a pathetic attempt at bot mapping
-Added Human Vipers into the map to give it an "action" edge
-Added Blocking Volumes around Link Turrets
-More Alternate Road/Bridges

V2A - V3B: (V3A was not ever released)
-Another Little FPS Boost
-Stopped the SPMA from being able to get out of the volcano
-Fixed Winner Circle Invisible Ramp Program
-Removed a couple objects
-Added a couple other minute things
-Adjusted Ammo in certain areas

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Sgt.Muffin


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Registered 15th March 2006

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