Bullet Time 2004 Umod

This adds a key (which can be set in the control configurations), which will take the game into BulletTime (when the mutator is a...

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File Description
This adds a key (which can be set in the control configurations), which will take the game into BulletTime (when the mutator is activated). This uses up adrenaline, by an amount specified in the mutator settings screen. The speed that BulletTime can also be set in the mutator configuration settings. I dont yet know if this will work on a multiplayer game, but in theory if should - please email me at curse_101@hotmail.com if you want help with this.

Similar to some other mods we have, but works with Chaos UT2k4!

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Download 'bullettime.rar' (8KB)

Readme
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BulletTime v1.0
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(by The Cursed Enterprises Inc.)

This will install the mod "BulletTime".

This adds a key (which can be set in the control configurations),
which will take the game into BulletTime (when the mutator is
activated).  This uses up adrenaline, by an amount specified in the
mutator settings screen. The speed that BulletTime can also be set
in the mutator configuration settings.
I dont yet know if this will work on a multiplayer game, but in theory
if should - please email me at curse_101@hotmail.com if you want
help with this.

ChaosUT:
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For users of ChaosUT, I have had reports that when this is active, and
BulletTime is activated, it automatically switches to the best weapon.
In v1.3, I have added the option to make weapons go into berserk mode.
In v1.1 & v1.2, the option was automatically on, which is what I believe
was the cause of this problem.  If you experience this, please DISABLE
the option where berserk mode is turned on with BulletTime.  This will
NOT disable berserk mode, it will just make the weapons not go faster 
with BulletTime.
If this does not work for you, please notify me.  I have not tested this,
but I believe it to be the cause.  If there is something else that you
think might do this unique to ChaosUT, then please email me on
curse_101@hotmail.com


Future Updates:
---------------
- Any suggestions appreciated - except for bullet trails.
  I have heard this so many times, I am about to scream!
  The reasons I probably will _never_ do this is:
   1. It takes too much time.
   2. I cbf
   3. I have better things to do.
   4. Did I mention I cbf?
   5. There is a _much_ better BulletTime mutator for ut2004 coming out,
      and this is merely something to play before that comes out.
   6. and finally, I CANT BE F***ED!!!

History of the Mutator:
-----------------------
This is my first mutator, so if its crap, please email me with
suggested updates, such as if it does not work with any other
mutator.  Please dont email me excessively, and no abuse, only
constructive criticism (:P).
I have only tested this mutator on UT2004, but again, theoretically
it should again work on UT2003 v2166 or above. Unfortunately, I don't
think it will, or at least when I tried it it only went into BuletTime,
but didnt come out, or use up adrenaline.
Oh well.
Anyways, have fun (for single player, try BulletTimeSlowdown of 0.1,
and AdrenalineDecrease/sec about 0.5 - as the computers cant use it,
you rack up kills faster than anything before (at least against
'Average' skilled bots :P)).

Past Updates:
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1.3:
 - Changed the Config screen to use UT2004 features
 - Can now change whether weapons go into Berserk mode when BulletTime
   is activated or not.

1.2:
 - Player's acceleration also increases, so it doesn't take ages
   to get to the new speed.

1.1:
 - Weapons now go faster for the player that initiated BulletTime.
 - The Player who initiated BulletTime now moves faster (and jumps
   a shitload higher!)

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