ChaosUT2:Evolution Full Umod Install

Chaos has been designed to be as flexible and as compatible as was reasonably possible. This is why we have provided a mutator vers...

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Chaos has been designed to be as flexible and as compatible as was reasonably possible. This is why we have provided a mutator version of our mod. Simply so that Chaos can be played and enjoyed in ALL standard UT2004 game types, in addition to most custom game types, and even when combined with many other mods or mutators.

However, Chaos also comes with it's own complete game types, each with full bot support, and each fully functional in online play. But it is important to note that some Chaos features (ie: melee weapons) are only available thru the Chaos game types!

There is no quick way to describe all the new features in this mod. But here are the changes from the previous version:

Here is a partial list of the changes from 3.51 to 3.6:

* Tweaked VengeanceSoul effect to have a slight random velocity * Tweaked Koth bots so if a player hurts them they have a slightly random change to take revenge on the player * Added Server Side switch to set which type of Vengeance effect to use ( Spirits vrs explosion) * Camera view lock for bike (keeps camera directly behind bike for aiming). * Moved Vengeance death check to PreventDeath() so monsters can activate it * Removed defunct Relic Static Meshes * Added back the two missing textures from ChaosMapItemzTexturs * Tweak for Jump Boots to make bots use them a "wee" bit better * Tweaked how the needle ball attaches to players to prevent them from falling off * Fixed issues with Relics when you pick them up, and you saw the re/despawn effect at the old location * Added switch to the chaos UT mut that allows to swap out the scorp for the bike * Added the HH Gametype (with its own set of monsters, rules, effects, ect) * Added in Shadows tweak to Relic effects (Strength effect is more red now, and reedmer explosion is a bit bigger, tweak to spirit trailer) * Added new sounds for venge and improved existing trail effect * fix AN in TurretTranslocator, remove prepivot hack from tank * Updated sounds for mug to improve quality and sync with new visuals * Completely re-scrubbed proxy sounds (bad ones removed, others changed, some tweaked) * Vehicles enabled in T/KOTH * Added in the ChaosBike :) * Added in tweaks to Relic Config Menu (Allows user selectable respawn time from 30 to 180 seconds as well as drop relic on deaths) * Tweaked MugProjectile a bit to get Firepools to spawn correctly * Tweak to Relic Shield Low End Effect to fix issue with it staying * Tweaked Headshot code in Standard Crossbow bolt to avoid recent headshot issues * Tweak to CUT Sniper Rifle and Claw to avoid other network clients from hearing the wrong sound when switching ammo on the last shot * Added in Team Talk Icons and a neutral talk icon * More tweaks to Mug Projectiles and their interactions (you can use it to "walk" on water for example when you freeze the top of some water) * Tweaked bot AI on mug a bit to reflect the changes we have made to it * Added in ChaosUT2 Credits * Added Pilot Light/Steam effect to MUG * CPP changed with new model/skin, effects, firing modes, ect

There were other things that we left out to keep this list smaller (like removing ANs in logs, text tweaks, etc).

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ChaosUT2:Evolution PR3.6 - Readme 
================================

ChaosUT2: Evolution (aka 'ChaosUT2','CUT2','CUT2004'), the Chaos mod for Unreal Tournament 2004, was developed by Chaotic Dreams. 

ChaosUT2 URL: http://www.planetunreal.com/chaotic/ 
Chaotic Dreams URL: http://www.chaoticdreams.org/ 


Table of Contents 
================= 

 1. Requirements 
 2. UMOD Installation 
 3. Zip Installation 
 4. Documentation
 5. Changes in PR3.01
 6. Weapons 
 7. Items & Features
 8. Cheat Commands & Keybinds
 9. Bug Reports & Feedback
  



1. Requirements 
================ 

ChaosUT2 PR3.6 requires that you have UT2004 installed, with the following addition(s): 

*UT2004 v3323 patch or greater
*UT2004 ECE Edition

Two examples of where you can get UT2004 patch and ECE files are:

http://www.unrealtournament.com/ 
http://download.beyondunreal.com/

*ChaosUT2:Evolution PR3.5 or any later version ONLY IF you are using the CUT2 PR3.6 patch. If you are using the full install then no prior version of ChaosUT2 is needed



2. UMOD Installation 
======================
Just run (double-click) the UT4MOD file and follow the instructions. 


Problems during UT4MOD installation 
----------------------------------- 

- When I double-click the UT4Mod file, nothing happens or Explorer asks which program I want to open it with. 

Your .ut4mod file association is probably broken; that is a common problem and nothing to worry about too much. Check http://wiki.beyondunreal.com/wiki/UMOD/Problems for ways to fix the problem. 

- I can start the UT4Mod installer, but it keeps complaining that I don't have Unreal Tournament 2004 installed. 

Assuming that you do have Unreal Tournament 2004 installed, that's just another common problem with UT4Mods. Make a backup copy of Manifest.ini in your System directory and create a new Manifest.ini with the following lines in it: 

[Setup] 
MasterProduct=UT2004 
Group=UT2004 

[UT2004] 
Caption=Unreal Tournament 2004 
Version=3204 

That will make the UT4Mod installer rightfully believe that you do have Unreal Tournament 2004 installed. Please replace the version number with the version actually installed. After running the game at least once the version can be found in the file UT2004.log in the System directory. 



3. Zip Installation 
======================

PC Instructions for upgrading ChaosUT2:Evolution from Public Release 3.5x to Public Release 3.61:
1. Extract the zip file to the UT2004 base folder.  If asked to overwrite, do so.
2. Delete the ChaosUT2\Players folder if it exists
3. Delete the ChaosUT2\System\xplayersL1.upl, ChaosUT2\System\xplayersL2.upl and ChaosUT2\System\xplayersL3.upl files if they exist.
4. Delete ChaosUT2.ini and ChaosUT2user.ini in the ChaosUT2\System folder


MAC Instructions for upgrading ChaosUT2:Evolution from Public Release 3.00 to Public Release 3.01:
1. Extract the zip file to the UT2004 base folder.  If asked to overwrite, do so. You can use the same Mac installer that you used for PR 3.00 for PR 3.01
2. Delete the ChaosUT2\Players folder
3. Delete ChaosUT2.ini and ChaosUT2user.ini in the ChaosUT2\System folder You can find these files in your* home folder*:Library:Application Support:Unreal Tournament 2004:ChaosUT:system: folder.


Some maps were updated, and have been positioned in the zip to overwrite the older files.  If you moved map files around or are running a server, please make sure you use the updated maps.



4. Documentation 
================ 

Please refer to the documentation pages provided with CUT2 PR3.6 

To open the CUT2 Docs, open the startme.html in the UT2004\ChaosUT2\Help folder. For additional information, please refer to the proper section of the CUT2 website. 

http://www.planetunreal.com/chaotic/ 




5.Changes in PR3.6
================ 

Here is a partial list of the changes from 3.51 to 3.6:

 * Tweaked VengeanceSoul  effect to have a slight random velocity
 * Tweaked Koth bots so if a player hurts them they have a slightly random change to take revenge on the player
 * Added Server Side switch to set which type of Vengeance effect to use ( Spirits  vrs explosion)
 * Camera view lock for bike (keeps camera directly behind bike for aiming).
 * Moved Vengeance death check to PreventDeath() so monsters can activate it
 * Removed defunct Relic Static Meshes 
 * Added back the two missing textures from ChaosMapItemzTexturs
 * Tweak for Jump Boots to make bots use them a "wee" bit better
 * Tweaked how the needle ball attaches to players to prevent them from falling off
 * Fixed issues with Relics when you pick them up, and you saw the re/despawn effect at the old location
 * Added switch to the chaos UT mut that allows to swap out the scorp for the bike
 * Added the HH Gametype (with its own set of monsters, rules, effects, ect)
 * Added in Shadows tweak to Relic effects (Strength effect is more red now, and reedmer explosion is a bit bigger, tweak to spirit trailer) 
 * Added new sounds for venge and improved existing trail effect
 * fix AN in TurretTranslocator, remove prepivot hack from tank 
 * Updated sounds for mug to improve quality and sync with new visuals 
 * Completely re-scrubbed proxy sounds (bad ones removed, others changed, some tweaked)
 * Vehicles enabled in T/KOTH 
 * Added in the ChaosBike :)
 * Added in tweaks to Relic Config Menu (Allows user selectable respawn time from 30 to 180 seconds as well as drop relic on deaths) 
 * Tweaked MugProjectile a bit to get Firepools to spawn correctly 
 * Tweak to Relic Shield Low End Effect to fix issue with it staying
 * Tweaked Headshot code in Standard Crossbow bolt to avoid recent headshot issues
 * Tweak to CUT Sniper Rifle and Claw to avoid other network clients from hearing the wrong sound when switching ammo on the last shot 
 * Added in Team Talk Icons and a neutral talk icon
 * More tweaks to Mug Projectiles and their interactions (you can use it to "walk" on water for example when you freeze the top of some water)
 * Tweaked bot AI on mug a bit to reflect the changes we have made to it 
 * Added in ChaosUT2 Credits
 * Added Pilot Light/Steam effect to MUG 
 * CPP changed with new model/skin, effects, firing modes, ect

There were other things that we left out to keep this list smaller (like removing ANs in logs, text tweaks, etc).



6. Weapons in PR3.6 
=================== 

Chaos Pulse Pistol ( aka CPP )
Crossbow - w/ normal, poison, flaming, and explosive arrows 
Chaos Grenade Launcher - w/ normal, poison, flash, and napalm grenades 
The Claw2 - fires Laser Trip Mines, Proxy Mines, & Needlers 
The ChaosUT Tactically Enhanced Ripper - ( aka the C.U.T.T.E.R. )
Multi-purpose Utility Gun ( aka the MUG ) - fires fire/ice/air 
Enhanced Rail Delivery Weapon ( aka ERDW ) 
The Chaos Sniper Rifle v2 - w/ normal and Rocket Propelled Bullets 
Gravity Vortex Launcher
The Chaos Turrets - large and small, with rockets & bullets for ammo 
Chaos Rocket Launcher - Used laser point to guide the missles

Melee Weapons (for Chaos Game Types Only): 
Long Tooth Daggers 
Templar 
Long Axe 
Double Axe 
Bastard Sword 
Mace 
Katana 
War Hammer 



7. Items & Features in PR3.6 
============================ 

King Of The Hill game type ( aka KOTH )
Team KOTH 
Chaos Duel game type
Chaos CTF - supports both vehicle and non-vehicle maps
Chaos DM 
Chaos TDM
Chaos HH 
Grappling Hook 
Anti Gravity Belt 
InvasionProxy
SpyProxy
Kamikaze - It has returned!
DM/TDM Medals - special awards at the end of each ChaosDM/ChaosTeamDM match 
Chaos Armor Shards 
Jump Boots 
the Kick - ability to kick players and objects 
Spray Paint feature 
Low-health Heart Beat Sounds 
Tombstones 
Lens-flare effect - on maps with Sunlight Actor 
Remote WebAdmin access to Chaos configs 
CUT2 Menus/Config Screens 
CUT2 News Tab in menu - regular updates from the Chaos team, right from inside your game!
Chaos Relics (Vampire, Vengeance , Srength, Armor, Regeneration and Speed)
Talk Icon
Chaos Bike
 



8. Cheat Commands & Keybinds
============================= 

If you would like to use a cheat command offline to instantly give yourself all the Chaos weapons at once, you may use these (one for 'normal' Chaos weapons, and one for melee):

mutate madfragger

mutate meleefragger


The Chaos keybinds can be changed thru the GUI after installation, but if you would like to use the default keys just to see how everything works, they are as follows:

Alt=Grappling Hook
B=Anti-Gravity Belt On/Off
G=the Kick
H=Grappling Hook Up/Down
LeftBracket=Spraypaint
X=Advanced Weapon Option
Y=Drop Flag(s)
Z=Change Ammo / Melee Stance




9. Bug Reports & Feedback 
=========================

Please direct all bug reports and/or comments to the forums available at the ChaosUT2 website. 

http://www.planetunreal.com/chaotic/ 


The Chaos Team thanks you for trying our mod.

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ChaoticDreamsTeam


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Registered 14th July 2003

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