Hovering high above the surface lies an ancient outpost used for transmitting long-distance messages. Abandoned in centuries past, Liandri snapped up the opportunity to host a tournament venue here. Many routes and shortcuts traverse the building. Watch your step and always have a backup plan.
ReadMe for CTF-Collateral for Unreal Tournament 2k4 --------------------------------------------------- Title: CTF-Collateral Filename: CTF-Collateral.zip Author: Hazel.H Website URL: http://www.hazelwhorley.com Release Date: 27/02/06 Last Update: 27/02/06 Version: 1.0 Credits: Testing: INIQUITOUS, G.Lecter, Skorbut, Aersik, and everyone at planetjailbreak.com Music: Yahel - "Massive Control" (free for non-commercial use) Texture Sources: NASA (photo of Venus) M.C Escher (source image used to make projector around flag) Other levels by author: See website ============================================================ Play Information ---------------- Game: Unreal Tournament 2k4 Level Name: CTF-Collateral Game Type: Capture The Flag Botmatch: Yes Single Player: Yes Teamplay: Yes New Textures: Yes New Sounds: No New Music: Yes New Mutators: No ============================================================ Construction ------------ Base: I made the original map (JB-Collateral) from scratch, then converted it to CTF. Build Time: About 8 weeks on and off for the original, + loads of testing and another couple of weeks for the CTF conversion :) Ideal Playercount: 6 - 10 Editor(s) Used: UnrealEd, Maya PLE, Photoshop, PaintShop Pro 7, WorldMachine, Terragen ============================================================ Installation ------------ Unzip CTF-Collateral.zip. Store the *.unr or *.ut2 file in your Maps\ directory along with the others (see guide below), then either doubleclick on it, or type open CTF-Collateral in the console, or select the Map in a Botmatch or an Internet game. Guide: *.unr and *.ut2 files go in Maps\ *.utx files go in Textures\ *.umx and *.ogg files go in Music\ *.uax files go in Sounds\ *.u, *.int, and *.ini files go in System\ *.usx files go in staticmeshes\ *.ukx files go in animations\ *.ka files go in karma\ *.upx files go in prefabs\ ============================================================ Extended Description -------------------- "Hovering high above the surface lies an ancient outpost used for transmitting long-distance messages. Abandoned in centuries past, Liandri snapped up the opportunity to host a tournament venue here. Many routes and shortcuts traverse the building. Watch your step and always have a backup plan..." A small / medium sized map for 6 - 10 players. ============================================================ Copyright / Permissions ----------------------- This level is copyright 2006, by Hazel.H. Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact. Unreal® Tournament 2004 (c)2004 Epic Megagames, Inc. All Rights Reserved. Unreal and the Unreal logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners. ============================================================ ============================================================ ReadMe created by NC3's ReadMe Generator. http://nalicity.beyondunreal.com/
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