CTF-FrozenAdamantine

Welcome to the Frozen Adamantine Mining Complex: About 10 years ago, in the obscure mountains of the Antarctic, a new mineral known as Adama...

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Welcome to the Frozen Adamantine Mining Complex: About 10 years ago, in the obscure mountains of the Antarctic, a new mineral known as Adamant was discovered. It's value was incredible, because of it's impenetrable surface, etc. So, they built a mining facility. The mining was so rapid, however, that the area was quickly dry of what they were looking for, and so, the base was abandonned. However, it's layout and shape was perfect for the Unreal Tournament...

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Readme
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====The Syphir Mappage Experience==============================================
=================================================

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====Map Information=======================================================
===============================================
Map Name : CTF-FrozenAdamantine
Time Started: Thursday, April 15, 2004, 10:03:47 AM
Time Finished:
Time It Took To Finish: About 2 months (exact work hours unknown)
Scenario : Capture The Flag
Version : 1.0
Bugs : 

     1. The flickering on the mountain wall (red side).
     2. You can't see people on the other side of glass when they are close to it.

Best Played With : 6 - 10  
OOG Name : .oog
Custom Textures : No
Theme : Arctic Indoor/Outdoor

Change History : 

MAP STORY: Welcome to the Frozen Adamantine Mining Complex: 
           About 10 years ago, in the obscure mountains of the Antarctic, a new mineral known as Adamant was discovered. 
           It's value was incredible, because of it's impenetrable surface, etc. So, they built a mining facility. 
           The mining was so rapid, however, that the area was quickly dry of what they were looking for, and 
           so, the base was abandonned. However, it's layout and shape was perfect for the Unreal Tournament...

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====Installation===========================================================
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Here, you will learn how to install the files featured in the zip. All directories
are defualt.

The map (ut2): Unzip the file into the following defualt directory: C:\UT2004\Maps
or your UT2004 Maps folder.

The ReadME (txt): Unzip the file into any folder, it is not needed to make the map
run.

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====Author Information======================================================
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Author Name : Sam J.
Author's Nick : Syphir
Author's Current UT2004 Nickname : :agent:Syphir
Author's E-mail Address : syphir@gmail.com
Author's Birthdate : 11/28/89

 Notes By Author : This map took longer than expected, and had been surprisingly
                   difficult due to unseen glitches and bugs while I was building.
                   I did my best to make this map good, and hopefully I succeeded.
                   Obviously, this map is not a graphical masterpiece. Instead of
                   going for eye-candy, I went for the gameplay. I wanted it to
                   be very fast-paced, yet not a spam fest. 
                   Hopefuly...I succeeded.

 Special Thanks Goes To: VanEck and the :agent: clan!


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====Copyright Information=======================================================
===================================================
MY maps are not copyrighted by anyone at this time. BUT, please don't
copy my maps, use my maps as a base for other material, or link without asking. 
If you do, you are just a straigt out jerk. Just simply ask me. 
I am really easy to get along with =)

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The template for this readme was created on 9-18-2002.

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Syphir


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Registered 17th October 2002

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