A fairly small, straightforward Capture the Flag map. It comprises of two sides of a valley that are seperated by a waterfall/river.
I basically made this map to see what I could accomplish and learn in a relatively short amount of time. I was fed up with not finishing a few previous projects...
===General Info========================================================= Title :CTF-HiddenValley Version :1.0 Size :7.36MB Unzipped Release Date :January 4, 2005 File Name :CTF-HiddenValley.ut2 Author :Eric 'Rammage' Brummel E-mail Address :email@example.com Construction Time :Approximately 50 hours over an 8-day period Other Unreal Maps :None that I've released or completed. :) ===Description========================================================== Description: A fairly small, straightforward Capture the Flag map. It comprises of two sides of a valley that are seperated by a waterfall/river. I basically made this map to see what I could accomplish and learn in a relatively short amount of time. I was fed up with not finishing a few previous projects... ===Game Info============================================================ Single Player :Yes, with bots New Sounds :No New Music :Nope. Used one of Epic's. ;) New Textures :Nada New Meshes :Nyet New UnrealScript :Nein Known Bugs :Bots will rarely do funny things like jump in the river and die. There aren't any pathnodes that go across the river... Weird. :P ===Installation========================================================= Put the .ut2 file into your "maps" folder ===Author's Notes======================================================= Many thanks to Epic for creating such a kick-arse editor. It took me a while to get used to and appreciate UnrealEd, seeing as how I'm fresh off the Radiant train. Heh. Working with Static Meshes is a dream come true. Seriously, they rock. Additional thanks go to the 3DBuzz VTM's included with UT2004, and Angel Mapper for her awesome tutorials. Any and all feedback is greatly appreciated. Send me an e-mail at firstname.lastname@example.org. Keep in mind, though, that this is my first completed map evar for the Unreal series! Please do not use this level as a base to create new ones (why would you want to, anyway?). Also don't commercially exploit this map in any way.
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