-No living creature remembers who constructed these giant skyscrapers eons ago. No one knows why they still function on this deserted planet.
CTF-Kernel October 29 2006 Title: CTF-Kernel Authors: VoodariuS & Satellence VoodariuS' Homepage: http://voodarius.planetunreal.gamespy.com Maps by Satellence: http://nalicity.beyondunreal.com/view_author.php?aid=3111 Music by Daddy Warhol Daddy_Warhol@hotmail.com Description: This is an unusual ctf map performed in futuristic setting. There are three levels: upper, common and lower. Lower and common separated by glass. You can see your enemy carrying your flag, but you can't kill him thru the glass! (% There are also some fun features on this map. To prevent your brains from being damaged, I'd better say: this map is VERY unusual. Storyline: No living creature remembers who constructed these giant skyscrapers eons ago. No one knows why they still function on this deserted planet. Credits: Origin layout of common base level made by Satellence Whole map except mentioned made by VoodariuS Music (TenkaWorld.ogg) composed by Daddy Warhol Installation: .ut2 file go in Maps\ .ogg file go in Music\ .txt file go in Help\ (not necessary) Creation: new staticmeshes new textures new sounds bot support LOD Maplog: http://voodarius.planetunreal.ru/kernel.html (Russian lang.) Note: A. If you get low framerate, make world detail lower (cause of low fps is emitters, if you change LOD to lower value it will be disable). B. The music included with this map, 'TenkaWorld.ogg' , may not be used by any other developer without express written permission from Daddy_Warhol@hotmail.com Testers: DicRoNero Nikoderiko eXan (http://exan.h11.ru) Guys @ gearsforums.epicgames.com Thanks goes to: Xyz for better map descriprion Guys @ mapcore.net for moral help my testers --- Any feedback or bug report is appreciated. Have fun! Sincerely yours, VoodariuS (:
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