The hidden Storehouse of Inevitability, previously used by the L.O.F.T (Local Orbital Freight Transport) Group for the covert storage of large amounts of interstellar cargo, vanished during the Humanoid Army raids on the 3rd and 6th dimensions. When the raids ended in 2380, the storehouse was rediscovered in the vicinity of an 11th dimensional hole that had torn open in known space - a repercussion of the multidimensional war. Coincidentally, it appeared in perfect alignnment with the iFullTower, Liandri's ultimate gaming arena.
I used the original arena layout from 'The Storehouse' arena, which is included in the Rocket Arena 2 Mod (for Quake 2) Cybernetic Genocide (ra2map11). I added a few more boxes and opened up the closed walkway. I also removed a section of roof and added the crane claw and a suspended walkway to which you teleport to.
Later the leader mapper of Team Inevitable, Brooke *ChookWoods* Brady, assisted in the development of the the map for final release.
ReadMe for Storehouse for Unreal Tournament 2k4 ----------------------------------------------- Title: Storehouse Filename: DM-1on1-Storehouse Author: Ben *HellCat* Giovenco eMail Address: porksty AT hotmail DOT com Website URL: http://www.teaminevitable.com/index.htm Release Date: 22nd June 2005 Last Update: 22nd June 2005 Version: Final Credits: Ben *HellCat* Giovenco - Designer/Mapper Brooke *Chookwoods* Brady - 3d Artist/Mapper Darren *Snuff* Albert - Beta Tester/Story editor Kerrie *Splatula* Bracey - Beta Tester/Promotional Web Development Alexandre *Mab-x* Mabeix - Original music score Special Thanks - to Brooke *Chookwoods* Brady for his assistance in visual design. - to 'Rico' - Original arena concept from Rocket Arena 2 map 'Cybernetic Genocide' (ra2map11) ============================================================ Play Information ---------------- Game: Unreal Tournament 2k4 Level Name: Storehouse Game Type: DM/TDM/iDM/iTDM Botmatch: Yes Single Player: Yes Teamplay: Yes New Textures: No New Sounds: No New Music: No New Mutators: No Mods: ============================================================ Construction ------------ Base: Build Time: 1.5 Months Ideal Playercount: 2-6 players Editor(s) Used: UnrealEd 3 Known Bugs: None ============================================================ Installation ------------ Unzip DM-1on1-Storehouse. Unzip contents to your UT2004 directory. Store the .ut2 file in your Maps\ directory, then either doubleclick on it, or type open DM-1on1-Storehouse in the console, or select the Map in a Botmatch or an Internet game. Guide: *.ut2 files go in Maps\ *.ucl files go in System\ *.txt files go in Help\ ============================================================ Copyright / Permissions ----------------------- This level and all of its contents including original music are copyright 2005 by Team Inevitable. Authors may NOT use this level or its contents as a base to build additional levels without explicit permission from the Original Authors of said contents. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact. Original music score to Storehouse, track titled 'Storehouse.ogg' also known as 'Sonic Branding' (c) Alexandre Mabeix (http://www.mab-x-music.com/uk/) Unreal® Tournament 2004 (c)2004 Epic Megagames, Inc. All Rights Reserved. Unreal and the Unreal logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners. ============================================================ ============================================================ ReadMe created by NC3's ReadMe Generator. http://nalicity.beyondunreal.com/
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