Hi ok I forgot to add some needed utx and usx files so now the zip is complete and re-uploaded. Well.. it's BikiniBottom I had yet to see this done so thought I would approach it. It's just the main area of SpongeBobs, Patricks and Squidwards homes and there are a few jumps to play with and etc.. . I did not bot path it but the bots seem to find things just fine i.e. jump pads, teleporters and weapons if you turn them up high enough, they don't navigate everything but enough to give a good fight.
ReadMe for DM-BikiniBottoM for Unreal Tournament 2k4 --------------------------------------------- Title: DM-BikiniBottoM Filename: DM-BikiniBottoM.zip Author: Nagashi eMail Address: Nagashi@xcessiveforce.org Website URL: http://www.xcessiveforce.org Release Date: 6/6/2005 Version: 1 Credits: Thanks to Epic for source material Other levels by author: CTF-((frequency))UT2k4 CTF-4BridgesUT2004 CTF-DisposalUT2k4 CTF-ThornsV8UT2004 CTF-RoxenShoxor2k4 DM-ShadowLordsIII *I did use some of (GU)Tokes textures from his map DM-(GU)Sqaure_Pants_Style2K4, I had downloaded the map from a server and did not know how to contact him for permission. ============================================================ Play Information ---------------- Game: Unreal Tournament 2004 Level Name: DM-BikiniBottoM Game Type: DeathMatch Botmatch: No Single Player: Yes Teamplay: Yes New Textures: Yes New Sounds: Yes New Music: No New Mutators: No Mods: ============================================================ Construction ------------ Base: 48 hours Build Time: 48 hours Ideal Playercount: 3 -10 Editor(s) Used: UnrealEd 3.0 Known Bugs: None ============================================================ Installation ------------ Unzip DM-BikiniBottoM.zip Store the *.unr or *.ut2 file in your Maps\ directory along with the others (see guide below), then either doubleclick on it, or type open DM-NagashisTomb in the console, or select the Map in a Botmatch or an Internet game. Guide: *.unr and *.ut2 files go in Maps\ *.utx files go in Textures\ *.umx and *.ogg files go in Music\ *.uax files go in Sounds\ *.u, *.int, and *.ini files go in System\ *.usx files go in staticmeshes\ *.ukx files go in animations\ *.ka files go in karma\ *.upx files go in prefabs\ ============================================================ Extended Description -------------------- ============================================================ Author's Notes -------------- Most of the custom textures are mine and the static meshes are mine or Default usx from the original game. Come play with us on our public servers! CTF: 188.8.131.52 DM:184.108.40.206 or Visit us at XcessiveForce.org. ============================================================ Copyright / Permissions ----------------------- This level is copyright 2005, by Nagashi. Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact. Unreal® Tournament 2004 (c)2004 Epic Megagames, Inc. All Rights Reserved. Unreal and the Unreal logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners. ============================================================ ============================================================
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