Usually a ported game is a bad thing...that is...the ones where the resources are all ripped directly out of another game. Not in this case. ShredPrince has done a fine job re-creating this Unreal Championship 2 for the XBox, over to Unreal Tournament 2004. All staticmeshes were re-created in Maya, and the base textures were used to make all new game shaders. I have never played the original XBox game, but this definately feels like an arena style game. This would be a great addition to any DM server!
DM-Deadbolt][2 ====================================================================================== Author: ShredPrince All Static Meshes created by author (ShredPrince) for UT2004 using Maya PLE All Shaders constructed from actual UC2 base textures Email:firstname.lastname@example.org ===================================================================================== Custom Meshes: YES Custom Power-ups: YES Custom Shaders: YES Custom Music: YES Custom Sounds: NO Custom Weapons: NO ====================================================================================== Map History: Originally appears in the Xbox title, Unreal Championship 2 the Liandri Conflict. I always wanted this map for UT2004. The only problem was, I did not have the static meshes needed to create a truly faithful remake. So I set about learning to model a bit, and making my own versions of the meshes that appear in this map. I just turned on UC2, and used Maya PLE and got to work. Now I am finally done after the long learning quest. I previously released a rather neophyte effort to remake the map over a year or so ago. This is why the map carries the “2” in its name.Known as DM-UC04-Deadbolt2k. This version(Deadbolt2) is considered by myself,to be the “ultimate” version of the map in UT2004. Anyone who knows the old map, or runs it on their server , or hosts it on a download site, SHOULD DELETE IT! ========================================================================================= Credits: DG_Unreal for a lot of help, and the Super Adrenaline actor, and a little terrain tweakage with his cool software! THANX SO MUCH ,DG_uNREAL, FOR ALL THE HELP,ESPECIALLY TOWARDS THE END THERE! UTW_Mephisto LancerX7 InstaChris Snoogans460 DG_Unreal UC2 shoutouts! Acid Syth Venom Pigster Fenix Wreck Oak DarkSim Eena Much love to anyone I may have forgotten ======================================================================================= Map details: I have tested the map on a NvidaFX5200 128, and a NvidiaGeForce6200 256, and it runs well on each. For the 5200 maybe try 800x600 with high detail on the texture settings. =================================================================================== Music From UC2 written by Kevin Repiel "KR". ===================================================================================
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