This ancient Mayan themed map reminds me of something out of an Indiana Jones movie. Created for 1 on 1 deathmatch, this map also plays great with up to 6 players without getting too cramped. It features a beautiful symetric layout, fast paced gameplay, and everyone's favorite...hidden secrets! There are plenty of places to hide out and surprise your foes, and a nice mixture of tight spaces and open battle areas. If you are a dodge jump master, this map is for you...with plenty of quick escape routes over stone bridges and passages. The custom music blends in perfectly with the theme of the map. Kudos to Midnight on this release!
ReadMe for Decreped for Unreal Tournament 2k4 --------------------------------------------- Title: Decreped Filename: DM-1on1-Decreped Author: Andrew "Midknight" Riddle eMail Address: Lrdmidknight@yahoo.com Website URL: Release Date: 01-11-07 Last Update: Version: Fianl Credits: I would like to thank my baby Ambrosia for help with converting my screenie and also with help on choosing the music, THX babies! Other levels by author: none recently ============================================================ Play Information ---------------- Game: Unreal Tournament 2k4 Level Name: Decreped Game Type: Deathmatch Botmatch: Yes Single Player: No Teamplay: Yes New Textures: No New Sounds: No New Music: Yes New Mutators: No Mods: ============================================================ Construction ------------ Base: Build Time: 2 weeks Ideal Playercount: 4-6 Editor(s) Used: Unreal Ed Known Bugs: The distance fog causes a little BSP error ============================================================ Installation ------------ Unzip DM-Decreped. Store the *.unr or *.ut2 file in your Maps\ directory along with the others (see guide below), then either doubleclick on it, or type open Decreped in the console, or select the Map in a Botmatch or an Internet game. Guide: *.unr and *.ut2 files go in Maps\ *.utx files go in Textures\ *.umx and *.ogg files go in Music\ *.uax files go in Sounds\ *.u, *.int, and *.ini files go in System\ *.usx files go in staticmeshes\ *.ukx files go in animations\ *.ka files go in karma\ *.upx files go in prefabs\ ============================================================ Extended Description -------------------- This is my attempt at lvl design after about 2 years. I moved around a bit but as you already know Unreal just seems to keep bringing you back!! I had to give it a go again. ============================================================ Author's Notes -------------- ============================================================ Copyright / Permissions ----------------------- This level is copyright 2003, by Andrew "Midknight" Riddle. Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact. Unreal® Tournament 2004 (c)2004 Epic Megagames, Inc. All Rights Reserved. Unreal and the Unreal logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners. ============================================================ ============================================================ ReadMe created by NC3's ReadMe Generator. http://nalicity.beyondunreal.com/
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