DM-DG-Spacejunk

Another fine map by David 'DGUnreal' Green. Being a mapper myself, I always have much respect for authors who create their own emitters, te...

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Another fine map by David 'DGUnreal' Green. Being a mapper myself, I always have much respect for authors who create their own emitters, textures, meshes, etc. This fast-paced, medium sized deathmatch level has room for about 12 players, though I found it to be challenging with only 6 bots. You'll wear out your keyboard dodge jumping behind tons of obstacles, or you won't live long! There are plenty of places to take cover at ground level, but the best tactic is to think vertically. Grab the ion painter and you'll make one heck of a mess from above!

There's lots of eye candy in this map, from the awesome skybox view to the custom emitters. Nice job!

~ Relic

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Readme file for DM-DG-SpaceJunk

Title: SpaceJunk
Platform: Unreal Tournament 2004 PC
Requirements: Epic Editor's Choice Bonus Pack ECE 1.1
Patch Level: 3369 or later
Game Type: DeathMatch
Players: 4 to 12 (30 PlayerStarts)
Map Author: David 'DGUnreal' Green

Home Page: www.lilchips.com/dgunreal


Description:
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DM-DG-SpaceJunk

Deep solar mining facility Epsilon stationed in the Kuiper Belt was impacted by a rogue asteroid, propelling it violently out of the solar system into uncharted space.  The leaders of Federated Earth estimated that a recovery operation would take three years.  The colony of miners soon exhausted their resources of food, water and oxygen, altering the once organized and cooperative team into total anarchy and a bloody battle for survival.

The high detail of this maps requires a higher level of computer system, recommend a P4-3GHz, 1GB RAM, ATI X700 or better.


Legal:
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We have spent a lot of time developing our maps, so please ask us permission before using any of the custom brushes, music, scripts, sounds, staticmeshes, textures, or other custom objects such as emitter and particle settings from our maps in your own works.
It is customary in the mapping community to give credit to the source of any custom resources that you use, so including us in the map's readme credits for any of our resources used is appreciated.

You have a license to freely download and play the maps from this web site or place them onto a public or private game server.  These maps are for personal use only, you may not sell, lease or rent these maps, including bundling them with other maps in files or on disk or CD-ROM without permission; you may not place any of these files for download on any other web site without permission; you may not create derivative works based on these maps without permission; you may not use or modify any custom meshes, music, scripts, sounds, textures included with the maps or any of the other included files for your own works without permission; you must include all files in the original package whenever you distribute the file; you may not remove or modify any copyright information in any of the files.

See the DGUnreal website for further Readme info.

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David 'DGUnreal' Green


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Registered 27th January 2006

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