An island surrounded by lava. An outpost thats life expectancy is slight. Welcome to the fiery island that is Fieryatoll. Fixed weapon base.
================================================================ Title : Fieryatoll Version : 1.0 Release Date : 9/17/06 Filename : DM-Fieryatoll Author : RichyB aka Richard Berry Email Address : firstname.lastname@example.org Blog : http://richydownunder.blogspot.com/ Levels by author : Unreal Tournament 2004 DM-IronSide DM-Befor-BC AND DM-After-AC DM-EarlyDawn DM-1on1-Slippy DM-Fieryatoll Other Strike force SFTDM-Operation-BlueNoon Credits. Thanks to the following for there support and beta testing. Hal Sjosz, T2A, |dub|, Kantham, J112, Jagnot, cUnNiNg StUnTs, AnubanUT2, p2xelgen, Hazel.H, Taleweaver. Special thanks to Taleweaver for helping me with the weapon arrangement and pick ups. I really don’t know what this map would have been like with out his help. All I know is the weapons feel the best they can be for the map and that’s the must important thing. Thanks Taleweaver. I hope that’s all of you. ================================================================ --- Play Information --- Game : UT2004 Level Name : Fieryatoll Single Player : no Deathmatch : yes New Music : no New Sounds : No New Textures : YES New StaticMeshes/Models : Yes NewUnrealScript : No Known bugs : Bots do not go for the redeemer I have tried endlessly to try and fix this : but there just too lazy. Any way its pathed so maybe one day they might. --- Construction --- Editor(s) used : Unreal Ed 3, Photoshop 7 3ds max 7 Construction Time : No idea Author's Notes -------------- I got fed up with building normal style dm maps so I just made this. Yes it has its faults like the bots although I have pathed them to the best of my abilities bots just hate big open maps like this. Any way I hope some one will like it for what it is. Installation ------------ Unzip the .ut2 file into your UT2004/maps/ directory. Every thing else is mylevel. Copyright / authorization ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This level is copyrighted by Richard Berry 2006! Authors may [NOT] use this level as a base to build additional levels. If you want to use my Static Meshes or textures in one or more of your maps, then ask me. Unreal Tournament 2004 (c)2004 Epic Games Inc. All Rights Reserved. Unreal Tournament and the Unreal Tournament logo are registered trademarks of Epic Games Inc. All other trademarks and trade names are properties of their respective owners.
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