Urban Map fixed lighting. fallback materials for the skybox.


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Urban Map fixed lighting. fallback materials for the skybox.

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ReadMe for Gaia ][ for Unreal Tournament 2k4

               Title: Gaia ][
            Filename: DM-Gaia][_Beta2
              Author: Roberto Ramirez
       eMail Address:
         Website URL: 
        Release Date: 04-09-06
         Last Update: 04-26-06
             Version: 5

Credits:Kantham for his Italian floor texture and the dirt mesh.
To all the people in the nalicity forums that replied to my thread, thank you!!

Other levels by author:

Last Released maps:

Unreleased maps:
dont ask cus i aint doing them anymore

Play Information

                Game: Unreal Tournament 2k4
          Level Name: Gaia ][
           Game Type: Deathmatch
            Botmatch: Yes
       Single Player: Yes
            Teamplay: yes
        New Textures: Yes
          New Sounds: Yes
           New Music: No
        New Mutators: No


          Build Time: 3 months working 2 to 3 hours a day
   Ideal Playercount: 6-8
      Editor(s) Used: Maya,unrealed,photoshop7,terragen
          Known Bugs: 

Unzip DM-Gaia][.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open Gaia ][ in 
the console, or select the Map in a Botmatch or an Internet game.

*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

Extended Description

Author's Notes

i had a few bugs with the sky being stretch cus the textures were using clamp in 
their settings. had to fixed that by coping them into my level package making the map's 
file size even bigger.
well this sure sucks, my monitor brightness seems to be higher resulting in a dark map for
everyone else,i had to borrow my sister's monitor in order to fix the lighting and as a 
result some meshes lighning now look like sht....

Copyright / Permissions
This level is copyright 2003, by Roberto Ramirez.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UnrealĀ® Tournament 2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved. Unreal 
and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All other 
trademarks and trade names are properties of their respective owners.

ReadMe created by NC3's ReadMe Generator.

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GRed (V)èg@

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Registered 15th March 2004

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