DM-KeetShen

A tight, fast, hide-and-seek DM for 2-3 players. The design aim was to produce a photo-realistic architecturally-accurate (1cm=3UU) model of...

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A tight, fast, hide-and-seek DM for 2-3 players. The design aim was to produce a photo-realistic architecturally-accurate (1cm=3UU) model of my kitchen, with the Unreal things in the cupboards (there are more than 40 crazy doors).

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Name: DM-KeetShen
Version: First beta, bot-pathed
Compatibility: Built with UED-UT2004 at 3339
Description: A tight, fast, hide-and-seek DM for 2-3 players. The design aim was to produce a photo-realistic architecturally-accurate (1cm=3UU) model of my kitchen, with the Unreal things in the cupboards (there are more than 40 crazy doors).
Comments: Clearly, I am still far from my design aim but I would be most grateful for any comments. In particular:
- Weapon/pickup choice and placing. Some will find the map over-stocked but I'm unsure what would be best removed.
- Lighting. Producing photorealistic lighting has proved very difficult. Precise suggestions would be most welcome.
- Botpathing. The bots don't handle doors that open outwards very well. I've been trying to setup those doors as lifts, but no success yet.

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maurice2


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Registered 7th January 2005

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