This is Bob-omb Battlefield map from the Super Mario 64 game for Unreal Tournament 2004. It's the exact same mesh as on N64. Theres only some minor problems. The skybox isn't finished and you fall through the map or float in the air when you die ...sry. Enjoy!
READ ME for : Mario64 - Bob-omb Battlefield V2.0 This is Bob-omb Battlefield map from the Super Mario 64 game for Unreal Tournament 2004. Info: Game Type: Deathmatch Map name: DM-M64_Bob-omb.ut2 Ideal player count: 6 to 10 Music: Mario 64 main theme Map maker: Knuckles (email@example.com OR firstname.lastname@example.org) installation: Just copy all the folders in this archive in your main UT2004 directory. If you aren't sure or the archive has bend rebuilt, the following files goes in these folders: -> DM-M64_Bob-omb.ut2 in \UT2004\Maps\ -> M64.utx in \UT2004\Textures\ -> Mario64_bo-omb.ogg in \UT2004\Music\ -> M64_bob-omb_Meshes.usx in \UT2004\StaticMeshes\ map is NOT COMPATIBLE WITH BOTS! , not bots paths has been done. NOTE: Please Include that read me if you plan to rebuild the archive. Website : http://alpha.emulation64.com/PD2003/Site/index.html Forum: http://www.emutalk.net/forumdisplay.php?f=109 -------------------------------------- Thanks to Martin Nathell from emulation64 (www.emulation64.com) & Emutalk (www.emutalk.net) for hosting of the Main site and for the forum on emutalk.
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