DM Redkin

Redkin is an industrial timepiece, forgotten and lost in the depths of the Na Pali Siloris' Canyon. Built into the cliffside no human has s...

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Redkin is an industrial timepiece, forgotten and lost in the depths of the Na Pali Siloris' Canyon. Built into the cliffside no human has set foot in the facility for years. With its machinery still active and purring with activity as the warm Nali sun heats the facility, its metal traps the warmth causing those who dare to enter to drown in their own sweat.

It is a Medium sized DM map is set in an industrial building. 3.5 room based well flowing map. One to two floors high and entirely indoor. The map should provide good flow, rather hardcore and serious DM gameplay and lot of strategic possibilties.

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DM-Redkin


Map for Unreal Tournament 2004



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General Info
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Title: DM-Redkin

Filename: DM-Redkin.zip

Author: Sjoerd "Hourences" De Jong

eMail Address: me@Hourences.com

Website URL: http://www.Hourences.com

Release Date: February 11, 2005

Version: 1.00

Credits:

Me

Desperado/Rogelio : Awesome skinning and unwrapping the Spitfire

Cursed Soul : Wooden palletthingmodel + walkable pipe idea
Rachel, Mechadeath, Blitz : Animation/network tips
GMotha : Spiderweb/book tex
ShadowLurker and UArchitect : Deco textdescription thing
Redrum and friends : Playtesting GP

Tonnberry, Gidenjoe, Luggage, VorLon, Lehmi, Desperado, Homeslice, Strogg, Mister Prophet: Playtesting 1
Dynamit, Errol, SolidSnake, Mechadeath, Desperado, Bot_40 : Playtesting 2
Google
The two sites I took the worldwar2 posters from, forgot who what where but thanks anyway :P
Site I took the glass/engine sounds from that I composed, ty :P
Flaming and frustrated noobs with mental problems

And anyone I may have forgotten :)


Other levels by author: ~35 decent ones

ONS-S...
ONS-Dinora
ONS-Adara
DM-Argel
DM-Sae
ONS-Dawn
ONS-Dria
DM-1on1-Idoma
DM-Rankin
ONS-Torlan
DM-Rrajigar
JB-Addien-Dwy
CTF-Addien-Dwy
CTF-Addien
DB-Ship
Xidia (Gold) Maps
Operation Na Pali Maps
JB-Raid
CTF-Raid
DM-Amon
DM-Sion
CTF-Area52
CTF-Aron
Ortican
CTF-Ortican
CTF-EnXtos

and another few dozen that are noobcrap

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Author's Notes

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-Tutorial and walktrough for this map avaible/upcomming at my site.

-Makes use of some textures of my own HourIndusX texture package. Avaiable at my site.

-There is a bug when you play this map online. The spitfire airplanes will not be synced with their sound. This has no influence on gameplay.

-Put your world detail on low to get + ~500 fps. When setting world detail to low a lot of FPS eating plants and particles will be hidden, giving you a serious FPS boost but reducing the visual quality of the map.

-If it looks too bright, these are my settings ->
Brightness=0.470000
Contrast=0.710000
Gamma=1.200000
+ NVIDIA superhigh color correction for better contrasts, I hate washed out colors like 95 procent of the people have on their screens and tvs


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Play Information

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Game: Unreal Tournament 2004

Level Name: DM-Redkin

Game Type: DM

Botmatch: Yes

Single Player: No

Teamplay: Yes

Difficulty Settings: Only For Bots

New Textures: Yes

New Meshes: Yes

New Scripts: Yes

New Sounds: Yes

New Music: No

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Construction

------------

Base: From scratch

Build Time: Months

Recommended # of Players: 2-9

Programs Used: UnrealEd 3.0, 3DSMAX 5-7, Photoshop 7-CS, Notepad, Sonic Foundry Sound Forge 5

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Installation

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Unzip DM-Redkin.zip

Store the *.ut2 file in your Unreal Tournament 2004/Maps directory along with the others
(see guide below), then either doubleclick on it, or type

open DM-Redkin

in the console, or select the Map in a Botmatch or an Internet game.


Guide :

*.ut2 files go in Maps/

*.usx files go in StaticMeshes/

*.utx files go in Textures/

*.ogg files go in Music/

*.uax files go in Sounds/

*.u and *.int files go in System/


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Copyright / Permissions

-----------------------

This level is copyright 2005, by Sjoerd "Hourences" De Jong

Authors MAY NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

ANY bug fixes, fixes, changes and tweaks will happen by me and me only. No person, (server/site/league) admin, 3rd party mapper or player is allowed to bring out a modified version of this map without my permission.

Authors MAY NOT use the static meshes/prefabs/textures from this map without explicit
permission.

You MAY NOT charge any money for this map or any of its embedded content.

You MAY distribute this level through any electronic media (internet (web/ftp),
FIDO, local BBS, Magazine coverdisk etc.), provided you include this file.


UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL
TOURNAMENT logo are registered trademarks of Epic, Inc. 

UNREAL TOURNAMENT 2003 (c)2002 Epic Megagames, Inc. All Rights Reserved. Distributed by
Atari, Inc. under license. UNREAL TOURNAMENT 2003 and the UNREAL
TOURNAMENT 2003 logo are registered trademarks of Epic, Inc. 

UNREAL TOURNAMENT 2004 (c)2004 Epic Megagames, Inc. All Rights Reserved. Distributed by
Atari, Inc. under license. UNREAL TOURNAMENT 2004 and the UNREAL
TOURNAMENT 2004 logo are registered trademarks of Epic, Inc. 

All other trademarks and trade names are properties of their respective owners.

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ReadMe Template generated by UTReadMeTemplate.cgi

created by Fuzzbuster{G3} for NaliCity - http://nalicity.beyondunreal.com/

Store this file in '/UnrealTournament2004/Help/' for best results. 


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------------------- http://www.Hourences.com/ ------------------- 


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Sjoerd Hourences De Jong


50 XP


Registered 16th January 2005

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