This reminded me somewhat of that map on CS. de_something, idk.

very fun map. Consists of many levels of a skyscraper that is in the process of being built. Obviously you don't want to fall off the edge. Way up on the top there is a sniper rifle.



Unreal Tournament 2004 Map


Title                       : The Cranes
Version                     : 1.0 FINAL
Release Date                : 08-13-2004
Filename                    : DM-TDB-Crane.ut2

Remake UT2004 Mapper	    : Teddie 'teddabod' Tapawan
Original UT1 Mapper	    : Cedric 'Inoxx' Fiorentino

Music			    : DM-Crane's original UT1 music 'firebr' was used for this map.
			    Mix EQ phattened slightly by Teddie Tapawan (a.k.a. Smart Apple).

Website			    : www.funrealtournament.com
Other Website(s)	    : www.smartapplerocks.com
Description                 : Filled with hazards from the center to the edges; this budding
			    skyscraper will be your death -- by the hands of your foes or by
			    one wrong step.

Where to send comments	    : [email protected]


Play Information

Game                        : Unreal Tournament 2004
Level Name                  : The Cranes

Game Type                   : Death Match / Team Death Match
Bot Support		    : yes
Multiplayer                 : yes
Custom Textures             : yes
Custom Static Meshes	    : yes
Custom Music		    : yes
Custom Sounds		    : yes


Editors used	            : UnrealEd 3, Adobe Photoshop 7.0, MS PhotoDraw V2, LightWave
			    Modeler 7, LightWave 3D 7, UVMapper, Poser 4 Pro, Cool Edit Pro,
			    ACID Pro 3, ModPlug Tracker 



	Unzip the DM-TDB-Crane.ut2 file into your \Maps folder

	Unzip the DM-TDB-Crane.ogg file into your \Music folder

	Unzip the DM-TDB-Crane.txt and DM-TDB-Crane.jpg file into your \Help folder

	NOTE: screenshot.jpg is for the UnrealPlayground.com system. You don't need it.

To play the map choose DM-TDB-Crane from the DM or TDM menu of UT2004 after you install the


Special Thanks

Thanks to Cedric 'Inoxx' Fiorentino the creator (original author) of DM-Crane of UT1.

Thanks to Miles Asvachin (a.k.a. Mr. Evil) for the 'Boots of Jumping'. (http://come.to/MrEvil)

Thanks to Cory 'SpoonDog' Spooner for allowing me to use some of his skybox textures and his
city ambient sounds from CTF-Construction. (http://www.planetunreal.com/spoondog)

Very special thanks to my private beta testers.


(If I forgot to mention anyone please let me know so I can update this readme file.)

Thanks to my wife and son for beta testing the map with me across our LAN and for putting up
with the rest of my crap.



DO NOT modify this map or its associated files in any way.


Unreal® Tournament 2004 ©2004 Epic Games, Inc. Unreal is a registered trademark of Epic Games,
Inc. ALL RIGHTS RESERVED. All other trademarks are the property of their respective owners.

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