A small DeathMatch map Arena style intended for pure carnage. In my opinion, too many pickups randomly placed, but I think that was the intent of the author. A new weapon enters this arena which I particularly like - the DEATH ORB. Throw the orb, take cover, and detonate to vaporize anyone near it.
Nice simple layout, good lighting effects - but overall a simple map.
DM-War_Pit ================================================================================= Author: Anonymous Build Time=6 hours =============================================================================== Map History: This particular map is not intended to be an fully serious venture into "great apping".Although some attention to detail, and gameplay were considered.THe point of this map is to be a complete warzone, and spamfest. I prefer hitscan weapons and tracers myself, but I made this map mostly for friends. I was asked to make a map for a server I frequented about a year or two ago. This map was to be a fixed version of an existing arena style map. I consider this an "arena" map with a professional spin (not that I'm pro). ================================================================================= Credits: Superwitch Lancer X7 (still remember ya bro!) Unearth (the band) for making insane music to make me map more insanely, and out of the box. =================================================================================== Content: Custom Meshes: YES (Maya PLE) CustomTextures: YES (Photoshop, Unreal Championship2 extraction) CUSTOM WEAPONS: YES CUSTOM SOUNDS: NO CUSTOM PICKUPS: YES Map supports EAX sound, and has lots of small tweaks to make it a visceral experience. Support "Bonus Combos" mutator, spefically "camoflauge"....give it a try! All CSG and Static meshes have shaders applied!!! =================================================================================== Permissions: Most of the time I do not want any content from ANY of my work messed with, But this map will be an exception. The content did not take me an obscenely long time to create, so if you wish to use the mesh from this map, or the textures, please feel free to do so. This does NOT mean you can do whatever you wish with other works of mine, and the custom content contained witin them, be it a future or past work. =================================================================================== Installation: Drag the map file into the map folder located in your UT2004 system directory. =================================================================================== Online Play: As with any custom map for UT2004 the map must be "pushed" through redirect. This map does NOT require any additional files or packages to be "pushed”. The map file has all custom content packaged within itself. ======================================================================================= Most of all, HAVE FUN!!!! Enjoy,
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