The adamantium refining market took a huge leap forward in 2781 when the government declassified its components, allowing a huge number of private sector scientists to work on simplifying the process. The subsequent shortage of vibranium, a key component in adamantium, riddled the galaxy with silent refineries awaiting stockpile deliveries from light years away. This particular venue, manufactured by Vertigo Mining Systems, was one of the first shut down and has been a staple tourney destination for several years.
ReadMe for DM-UCMP2-Adamantium for Unreal Tournament 2k4 ------------------------------------------------------------ Title: DM-UCMP2-Adamantium Author: BIOS eMail Address: email@example.com Website URL: www.biosleveldesign.com Release Date: Sept 30th, 2005 Last Update: Version: 1.0 Credits: Sai-KO for Original Q3 Layout (DM-Vertigo), Quench for "Vegeta (Short)" music track, Dregs for shader wisdom and U2 textures, 3DTexturizer for mesh inspiration, UCMP team for feedback and testing. Very special thanks to the band Quench for letting me use their song "Vegeta (Short)" for the music in this level. Further distribution of this song requires approval from the artist, so please respect their wishes. you can reach them at http://www.funckarma.com. the song can be found (in a longer version) on Quench - Dyn. http://www.u-cover.com/nf/u-cover016 Other levels by author: DM-UCMP2-Taron CTF-UCMP-DecaneCaldera DM-Quench DM-Decapacitate ======================================================= Play Information ---------------- Game: Unreal Tournament 2k4 Level Name: DM-UCMP2-Adamantium Game Type: Deathmatch Botmatch: Yes Single Player: No Teamplay: Yes New Textures: Yes New Sounds: Yes New Music: Yes New Mutators: No Mods: ======================================================= Construction ------------ Base: DM-Vertigo by Saiko (Q3) Build Time: Way too long...again. Ideal Playercount: 2-4 Editors Used: QERadiant, UED, 3DSMax 7, Photoshop CS, Terragen 2.0 Known Bugs: Small FPS lags at a couple of points due to limited zoning. ***PLEASE NOTE: I totally screwed up and used spaces in the name for the .ogg music file included with the map. This causes problems for linux servers, and some of the community hosting sites forbid spaces in the files included in the .zip. Because of this I have renamed the music track and exluded the spaces. To keep this map identical to the one included in the UCMP, I don't want to update the map just so it can reference the music track without spaces. (with me so far?) so, if you want to hear the music track while you're playing the game, here's what you do: change - "Quench-Vegeta(Short).ogg" to "Quench - Vegeta (Short).ogg" Sorry about that! *** ======================================================= Extended Description -------------------- The adamantium refining market took a huge leap forward in 2781 when the government declassified its components, allowing a huge number of private sector scientists to work on simplifying the process. The subsequent shortage of vibranium, a key component in adamantium, riddled the galaxy with silent refineries awaiting stockpile deliveries from light years away. This particular venue, manufactured by Vertigo Mining Systems, was one of the first shut down and has been a staple tourney destination for several years. ======================================================= Author's Notes -------------- PLEASE NOTE: This is an UNAUTHORIZED REMAKE of DM-Vertigo by Saiko for Q3. I have tried to contact him many different ways. firstname.lastname@example.org email@example.com firstname.lastname@example.org His website, www.q3levels.com, seems to be shut down. i have left a comment on this page: http://lvlworld.com/comments.php?id=797 I have also posted threads at planetquake, the rocketeer forums, and the atari-INA forums. I even tried the ICQ# found on rocketeer forums for Saiko, but i never found him online. I hope this remake doesn't offend Saiko in any way as I'm not trying to steal his work. He created an awesome layout and I wanted to reproduce it in UT2004. I converted this map by exporting the original DM-Vertigo from the Radiant editor into 3DSMax. I created a mesh of the entire level from that. Then i imported that mesh into UED and subtracted BSP using that mesh as a template. After I had the basic layout done, I rescaled the BSP to fit in with UT2004 movement. ============================================================ Copyright / Permissions ----------------------- This level is Copyright 2000, by Sai-KO, copyright 2005, by BIOS. music is copyright 2005 Quench. Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author. You are NOT allowed to redistribute the Quench - Vegeta (Short) music track without express permission from Quench. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact. Unreal® Tournament 2004 (c)2004 Epic Megagames, Inc. All Rights Reserved. Unreal and the Unreal logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners. ============================================================ ============================================================ ReadMe created by NC3's ReadMe Generator. http://nalicity.beyondunreal.com/
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