This file contains a unreal tournament 2004 mod file (executable) for a vehicle.
It appears to turn your vehicle into a horse (check the screenshots).
Give it a try if you love horses...
Description: This directory contains a unreal tournament 2004 mod file (executable) for a vehicle. The horse vehicle mesh and skins are installed in these locations: C:\UT2004\System\JerrysVehiclesHorse.u C:\UT2004\System\JerrysVehiclesHorse.ucl C:\UT2004\textures\JerrysVehiclesHorseTexture.utx C:\UT2004\Animations\JerrysVehiclesHorse.ukx C:\UT2004\StaticMeshes\JerrysVehiclesHorseStatic.ukx Installation and use: Run the install file and make sure you install to where ut2004 is installed (c:\ut2004) usage: method1: go into god mode so you don't get crushed summon jerrysvehicleshorse.jerrysvehicleshorse method2: use the unreal editor to select actor Pawn.Vehicle.Svehicle.ONSVehicle.ONSTreadCraft.JerrysVehiclesHorse drop it in the map (right click, put jerrysvehicleshorse here) edit the properties: advanced options-> bNoDelete true align -> snap to the ground method 3: I typically would insert this vehicle in the ut2004 onslaught map Torlan and replace the Horse's entry in ONSHoverTankFactory with it: procedure to install entothopter in ONSHoverTankFactory using Unreal Editor Select the ONSHoverCraftFactory properties set SVehicleFactory->VehicleClass to Class'JerrysVehiclesHorse.JerrysVehiclesHorse' set Display->Mesh to SkeletalMesh'JerrysVehicles.Horse' set Display->Texture to Texture'JerrysVehiclesHorseTexture.HorseTexture.HorseShader' p.s. I also had to make sure the unreal script had reference to a shader node, but this is all compiled for you, so no worries. Legal Agreement: This is copywritten material. The mod should not be redistributed without prior consent from Jerry Kalkhof. The file may not be redistributed on CD, DVD etc, resold, modified or "plugged" into a mod without prior consent from Jerry Kalkhof. contact information: http://www.jerryartist.com
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