This is a selection of crosshairs which you can use with your guns. There a quite a lot of them I particularly recommend the 'angel' crosshair which for some reason goes well with the sniper rifle. Some of the crosshairs are animated which gets a little distracting.
Thanks to the widely open policy of The Tournament Commitee, K-Aus Weapon Systems Inc. has developed sets of Crosshairs intended for use within The Tournament arenas Therefore, K-Aus Weapon Systems Inc. presents K-Aus CrosshairPack ----------------------- Table of Contents 1. Instructions/Requirements a. UT2004 Patch Download Links(3270) b. Installation c. Usage/Operation 2. Notes 2a. ChangeLog 2b. ChangeLog Notes 3. Legal 4. Thanks ------------- //1. Instructions/Requirements > Required files: - The files contained within the Zip file - Epic's 3204 UT2004Patch(Minimum requirement. Current Patch is 3270) //_1.a. UT2004 Patch Download Links(3270) (Copy the address to the address bar of your internet browser. approx 12MB): - http://download.beyondunreal.com/fileworks.php/official/ut2004/ut2004-winpatch3270.exe - http://www.fileplanet.com/files/140000/140688.shtml - http://www.fasterfiles.com/pafiledb.php?action=file&id=1010 - http://files.filefront.com/3576464;/pub2/Unreal_Tournament_2004/Official_Patches/Windows - http://files.clanci.net/pub/ut2004/patches/ut2004-winpatch3270.exe - http://www.utzone.de/include.php?path=content/download.php&contentid=2849 //_1.b. Installation The following files go into your UT2004\System directory -- KAusXhair.U -- KAusXhair.Int -- KAusXhair.Ucl The following files go into your UT2004\Textures directory -- Kws_Xc.Utx //_1.c. Usage/Operation > Step1: Start up UT2004 > Step2: Navigate to "Settings" > Step3: Click the "Weapons" tab > Step4: Click the "Use Custom Weapon Crosshairs" checkbox > Step5: Select the weapon you wish to use a custom crosshair on > Step6: Click on the "Crosshair" drop-down list and scroll thru the list until you see one you wish to use and then click on it > Step7: Using the preview window for reference, adjust the Color/Opacity/Scale settings to your desire -- (Scale must be set to 2 for the crosshair to be normal size) > Step8: Go frag someone back to the stone age Note: You can also select a custom crosshair to be used as your default crosshair. This is done by unchecking the "Use Custom Weapon Crosshairs" checkbox and repeating Steps 6 & 7 (check the box again to continue using custom crosshairs for individual weapons) //2. Note: ¯¯¯¯¯¯¯ More crosshairs are in the planning stages, but will not be available for beta release for some time Any custom weapons not subclassed to current UT2004 weapons will not have a entry to add a custom crosshair unless the author has coded it to add an entry into the User.Ini Most good mods do this, but not always //2a. ChangeLog: ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ - Added: Kotok Mykan Darg Tilim Pylo Scio Seres Dual Angel Rache HC Lyo Lyf Xio MT (Anim) Pub (Anim) Sion Epocs D-Brak Armac Cel C-45 D-4 Egas H-2 Dot Rs Vlak Kutra [TR] set based off of a custom set of Tribes xhairs. Authors are unknown, so if you do know who made them, email me so I can give proper credit - Removed: Jhon - Updated/Modified: X Escan Xyke Ekyx Xyt Jhonke Tyx KAusIcon Spydr Rank Brakor Bracket Zyros L2 (Technically, all of them since I converted them to DXT3 for compression. Cut Utx size down to about a third) //2a. ChangeLog Notes: ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ - Angel and Rache xhairs supplied by Rachel "AngelMapper" Cordone (angelmapper.com is teh pwn) - Pub xhair supplied by PooBeard [TR] Group has a suffix at the end indicating the original color. [G] = Green, [R] = Red, [B] = Blue,  = Grey(R=128, B=128, G=128) These are not required, simply a suggestion //3. Legal: ¯¯¯¯¯¯¯ Copyrights are held by T Rypkema and Epic/DE/Atari/etc You are not allowed to use these crosshairs for anything other than intended purpose(weapon crosshair) You are not allowed to use these textures(and data contained within) in your own projects (crosshair packs/maps/mods/etc) without prior written consent from the owner(T Rypkema) You are allowed to re-distribute this crosshair pack thru other media, as long as all files are included, intact and completely unedited These files MUST be distributed in their entirety and CANNOT be distributed for profit, it has to be a free file. It CANNOT be sold for profit If you wish to add this file to a CD/DVD-Rom to be distributed with some other published media(magazine/newsletter/etc) you must first contact and gain approval of T Rypkema Email is supplied within this file, but the best way to contact me is to go to the Skill-Club Forums(http://forum.skill-club.com/) and either start a asking for assistance in the "Unreal Tournament 2004/General UT2004 Discussion" section, or PM Kyllian In short, don't take my stuff, claim it for your own, or distribute it in a way that makes you money without contacting me first //4. Thanks: ¯¯¯¯¯¯¯¯¯ To Epic Games/Atari/Digital Extremes for creating UT2004 and UEd(except that it takes about 5-10 minutes to load UEd) Hellcat for getting the crosshair thread at the Atari Forums started, and for helping me figure out all the little bugs and other issues during production (Visit http://forum.skill-club.com/ to thank him) To anyone and everyone who uses these xhairs to frag people silly RC321 (Unofficial Tester) Shuri (Suggestions/Ideas) Ron Prestenback (Tournament Liason: Modified the Tournament to properly accept the Crosshairs) MadNad (Unofficial Tester/Coder/BugChaser Thanks for putting up with me too) Poobeard (Supplying a new xhair) AngelMapper (Supplying 2 xhairs and being cool to bullshit with) [NBS]Flak for support and a few ideas ^_^
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