Manage the list of available monsters Create wavesMake monsters randomly different sizes, speeds, health and point values Adjust the base size, speed, health or point value of a monster (even before the randomization takes place) Allow U4E monsters Make sure the wave ends Kill sound (client specific - you only hear your kills) Reduce those rediculously large GIBs (only happens when the size of some monsters is changes, namely the ones that ship with the game) Many of the features in this mutator do not necessarily need Invasion, the random monster stuff will work with any monster spawned (i.e. InvasionEverywhere) There is a readme.txt and
Put the .u and .ucl files in the ut2004\system folder and the .usx in the ut2004\staticmeshes folder. Please look at the "Monster Manager Help.html" document located in the Help folder for information about this mutator!
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