Nitro Processing Facility

A decaying water-treatment facility that has been purchased for use in the Tourney, the Nitro Processing Facility offers an extremely tight...

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File Description

A decaying water-treatment facility that has been purchased for use in the Tourney, the Nitro Processing Facility offers an extremely tight and fast arena for combatants which ensures that there is no running, and no hiding, from certain death.

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ReadMe for Nitro Processing Facility for Unreal Tournament 2k4
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               Title: Nitro Processing Facility
            Filename: DM-Nitro.ut2
              Author: 1337 & Eric 'Ebolt' Boltjes
       eMail Address: 
         Website URL: http://www.planetunreal.com/edge
        Release Date: 1/5/05
         Last Update: 1/6/05
             Version: 1.01

Credits:
Eric 'Ebolt' Boltjes, of course for the original UT map, Jon Z aka. Yo'Daddy for the great waterfall, and the person who made the great custom music, but the name remains unknown to me.

Other levels by author:


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Play Information
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                Game: Unreal Tournament 2k4
          Level Name: Nitro Processing Facility
           Game Type: DeathMatch
            Botmatch: Yes
       Single Player: No
            Teamplay: Yes
        New Textures: Yes
          New Sounds: Yes
           New Music: Yes
        New Mutators: No
                Mods: 

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Construction
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                Base: DM-Nitro (UT version)
          Build Time: 
   Ideal Playercount: 2-8
      Editor(s) Used: UnrealEd 2.0, UnrealEd 3.0, MilkShape 3D 1.7.2, Photoshop CS
          Known Bugs: There's always something :)

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Installation
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Unzip DM-Nitro.ut2.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open Nitro Processing Facility in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
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A decaying water-treatment facility that has been purchased for use in the Tourney, the Nitro Processing Facility offers an extremely tight and fast arena for combatants which ensures that there is no running, and no hiding, from certain death.

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Author's Notes
--------------

I get a below average framerate on this map (about 20fps) due the the high poly fluid surfaces, but then again, this is probably due to the fact that I have a PCI video card.

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Copyright / Permissions
-----------------------
This level is copyright 2005, by 1337.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UnrealĀ® Tournament 2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved. Unreal 
and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All other 
trademarks and trade names are properties of their respective owners.

============================================================
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ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/

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1337 & Eric (Ebolt) Boltjes


50 XP


Registered 9th January 2005

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