Nuclear Strike Painter

This weapon modification replaces the old airstrike target painter with something a little more "flashy". HEALTH WARNING: Do NOT use this...

Download

Uploading...
Do not refresh or leave this page!

File Description

This weapon modification replaces the old airstrike target painter with something a little more "flashy".

HEALTH WARNING: Do NOT use this if you're playing the game in a dark room (not that you should be playing UT2004 in a dark room anyway), or you WILL suffer retinal damage. Trust me on that, I found out the hard way...

Read More

Screenshots
Readme
NUCLEAR STRIKE PAINTER v1.0 ~ by MiracleMatter
----------------------------------------------

FileName:	NuclearStrike_1.1.zip
Version:	1.1
ReleaseDate:	October 18, 2006
Type:		Single Weapon Modification
Author:		Miracle Matter
EMail:		miraclematter@comcast.net




Description:		This weapon is dedicated to anybody who thinks the current airstrike in UT2004 is just a little... 				well, useless. This weapon calls in a Phoenix bomber that drops a single small-scale nuclear device, 				with an explosion over twice the diameter of the Redeemer's, and which also leaves a blinding 					mushroom cloud of thick smoke for about 20 seconds. I personally find it very impressive to watch, 				and it's not just show, either. This thing can kill a fresh Leviathan in ONE HIT, if you can get the 				bomb to land a direct hit.


Changes:                v1.0 - Original release.
			
			v1.1 - Added a better flash to the explosion, increased damage radius a bit, decreased damage 			       		       slightly, reduced bomb's falling speed, and toned down the particle effects. It looks truly 			       	       fearsome now, and can still take out a full-armor Levi.



Installation:		StrikePainter.ucl/u	  -> System
			Nuclear Strike Readme.txt -> Help

			Zip file has path info: just unzip to your UT2004 folder.		
	

For Multiplayer:	To use the Nuclear Strike Painter on a server, add the following lines to your UT2004.ini
			at the end of the [Engine.GameEngine] paragraph:

			ServerPackages=StrikePainter

			I have not tested it online, but it is a very simple change to the Target Painter and Redeemer 					explosion, so I hope there is no problem. Of course, if there is, be sure to e-mail me.


System Requirements:	Above average. Despite the new explosion, I still get framerate hitches sometimes, but not nearly
			as often or as bad as before.


Construction Time:	Took a total of about 8 hours to make, and most of that was getting the explosion to look just right.



Credits:		Me, MiracleMatter, because I made it, Epic and Digital Extremes, for the game, God, my family, blah 				blah blah. We all know the drill.

Read More

Comments on this File

There are no comments yet. Be the first!

Miracle Matter


50 XP


Registered 31st October 2006

1 Files Uploaded

Share This File
Embed File