To counteract the evil he caused in his bloody tournament career, a retired warrior purchased the small remaining patch of undeveloped land on his overpopulated homeworld. He nurtured a few small vines through their early stages, and they soon shot up to become part of a grand garden. To protect the meager remnants of life on this planet the warrior commisioned an Onslaught arena within in the hopes that the tournament's popularity would prevent the land-hungry Liandri corp. from wiping the garden out forever. -Small 2v2 map with 5 nodes.
Jardin de Animba by Pseudosafari Players 4 Build time - 4 days between: Start 20/3/06 End 24/3/06 This is a little 2v2 thing I built to try and get the hang of onslaught mapping. My aim was to build something easy (hence overuse of stock meshes) that I could pull off in a few days. Before I realease anything more ambitious I expect I'll need a bit more practice at onslaught mapping. This is just a step in that process and I'll probably finish a couple more so I can get to grips with the gametype before doing something I could be proud of. The reason I released this was to get feedback and because I feel that there is a need for more ONS maps for the smaller player counts. I'll admit that the quality of the work isn't that great, but I think the map is playable and some groups might enjoy a few matches on it. As is evident the theme is mostly bog standard techy map. Sorry if anyone was looking for something more>.<! If you want to say anything to me about this map my email is firstname.lastname@example.org Cheers
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