Smaller map, but all the bloodshed you'd expect from unreal.
very nice map... one of the favs on custom map servers:)
================================= ONS-ChainsIsile-Final ================================= -kurt'commander_keen'Loeffler Discription: deep in the pacific ocean 50 miles off the coast of hawaii is a small group of islands. welcome to paradise. PlayerLoad: 4-6 players Changes from first release: -added avril in the weapon lockers in the bases -got rid ov ugly overlapping where the FluidSurfaceInfo meets the low poly static water -expanded boundaries so you should not hit the edge of the map so easyly -new vehicle setup(no tank) -added power node in between the 2 center nodes that is NOT used in default link setup(has 1 tank) -added more trees to protect nodes better -fixed skybox error some people had(i hope) -some terrain texture changes -added more health -maybe more, im tired and cant think good. editor(s): UnrealED 3.0 3DS MAX 5 Paint Shop Pro 7 Custom Content: StaticMesh = yes Textures = no script = no Mesh = no music = no sound = no construction time: about 4-5 days. Credits: Kurt'Commander_keen'Loeffler (email@example.com) evenyone who gave feedback and suggestions on what to change from the first release ============================ Email: firstname.lastname@example.org ============================
There are no comments yet. Be the first!