ONS-Ligeia v1.2

We have v1.2 of Ligeia here and now that 90% of the bugs from the previous version which I found before have been eliminated, I can say that...


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We have v1.2 of Ligeia here and now that 90% of the bugs from the previous version which I found before have been eliminated, I can say that this is now one of my favourite Onslaught maps :) So although the map is pretty much the same as before, the bug fixes really do make a difference, as I no longer have to worry about invisible walls or my mant getting stuck in the scenery. Sure theres a place where the terrain looks a bit odd inside the underground bit exits, and outside each base, but it's not technically a bug. :) So what else is there? Well like i said before, I love the smooth hange in scenery as you go higher up the mountain from bare rock to a snowy peak, and the lghting change really helps too. The skybox has also had an overhaul, and while not extensively different, the stars do make it a bit more interesting.

The next thing is the powernode setup. While amazingly long and cool, it can be a bit boring on the default one, because there's only one route to each base, so I'd recommend using a custom setup or the other one provided. What else? The lower grassy terrain is large and sprawling, and klooks very good in the darkness of this map, with little lamposts shining light here and there. Very atmosphericl, especially with the Timesplitters 2 music I added to it, called Industrial Tile. Theres also another song which comes with it but the author said I could change it, and in my opinion selecting this one gives the map much more atmosphere and feeling, if you get what i mean :)

Finally I'll just make a few points about the vehiles and weapons. The 2 superweapons do exist in this map, and you can find them if you look hard enough. I couldn't find a raptor which was a bit annoying, because it can make getting to the top a bit too long, especially in a tenk e.t.c. Theres a Leviathan at the top and a Pheonix Bomber. Unfortunately you cant get in it :( So thats about it fot the v1.2, I think this might be the final, but I hope it's not because I would love to see what alterations the author can make :)

~Szico VII~

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Download 'onsliegiav1.2.zip' (9.33MB)

ReadMe for Ligeia for Unreal Tournament 2k4

               Title: Ligeia
            Filename: ONS-Ligeia
              Author: Andre "MastaKilla" Knight
       eMail Address: the_epiphany@hotmail.com
         Website URL: 
        Release Date: 05-07-2004
         Last Update: 
             Version: v1.2


Other levels by author:CobraPass ;( My first level,what else can i say.

Play Information

                Game: Unreal Tournament 2k4
          Level Name: Ligeia
           Game Type: Onslaught
            Botmatch: Yes
       Single Player: Yes
            Teamplay: Yes
        New Textures: No
          New Sounds: No
           New Music: No
        New Mutators: No


          Build Time: 1 week
   Ideal Playercount: 12-24
      Editor(s) Used: UnrealEd 3.0
          Known Bugs: Nodes will not teleport inside cavern
         version 1.1: Fixed the invisible wall bug, fixed 
                      the distance fog, put in two more raptors,
                      and two more mantas inside the cave,and bases. Added 
                      a killer track for music, written by Kemal.
                      If you are not familiar with it, then you 
                      should be.  Added health vials and some extra
                      power-ups.  Built an entirely new bot path network. Tried to fix 
                      the cave exit collision,it is better but you will still get stuck if 
                      you go to far up or to the sides. Added some ambient lighting to sky
                      box to bring back the stars.

Unzip ONS-Ligeia.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open Ligeia in 
the console, or select the Map in a Botmatch or an Internet game.

*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

Extended Description

Ligeia: An earthlike planetoid that sits in an unnamed solar system on the the edge of the milky way. Ligeia has become a hotspot for Onslaught tournaments because of its Sheer Mountains and flowing valleys.

Author's Notes

Copyright / Permissions
This level is copyright 2004, by Andre "MastaKilla" Knight.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UnrealĀ® Tournament 2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved. Unreal 
and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All other 
trademarks and trade names are properties of their respective owners.

ReadMe created by NC3's ReadMe Generator.

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Registered 29th April 2004

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