This new model is very reminiscent of MGS2/Splinter Cell and other army game models, as it looks like one of those stealth troops. The skin is a little lacking in detail and the arms are a little too colourful but an amazing piece of work nonetheless. Based on a design featured in Jin Roh: The Wolf Brigade, copyright Production I.G.
Basic Information: Panzer Cop (Fuse Kazuki) for Unreal Tournament 2004 Released July 4 2004 Model and Skin by Airmoran - firstname.lastname@example.org Based on a design featured in Jin Roh: The Wolf Brigade, copyright Production I.G. Install: PanzerCop.upl - ut2004/System PanzerCopTextures.utx - ut2004/Textures PanzerCopAnim.ukx - ut2004/Animations Model Information: Vertices - 2010 Faces - 3606 tris Skins - PanzerBackpack.tga PanzerBody.tga PanzerBody_0.tga PanzerBody_1.tga Generic male skeleton/animations used. Mesh - 3D Studio max 6 , Milkshape 3D Mapping - 3D Studio max 6 Skin - Photoshop 7.0 Exporting - ActorX Compiling - UnrealEd Thanks to the polycount forums for many crits.
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