Shattered Oasis V 2.5

As with any epic story there are 2 major sides/races/cultures to the story. CompoundersThe 'Compounders' strived to live in a secluded harmo...

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As with any epic story there are 2 major sides/races/cultures to the story. CompoundersThe 'Compounders' strived to live in a secluded harmony, apart from the others they never trusted. They live life as they believe to be best suited for their lifestyles, never imposing on others their beliefs, preferences or politics. TheCompounders excelled in developing technology to harvest the earth and its resources. They set out to live in comfortable peace for as many years as fate would allow. However, peace is a thing of the past and their dream of an oasis has been shattered. VariantsThe 'Variants' are a poorer race that scavenge off of the other races to survive in the harsh world that exists. They are not as advanced as the other races yet war is in their blood. They are brutal and immoral. Conflict arises constantly, even within their ranks. Blood, and the ability to wage war is a sport that the Variants live, breathe, and excel at. They try to assimilate all other races into their own to further their conquest of The Earth. Gameplay/Gametypes:SO-Arena A place where only the best of the best enter and only THE best exit.SO-Arena is a fast paced vs 1 environment that will test not only the players skill, but their wits too. If they are to survive the arena and claim they are the best of the best. Both skill and wits will be put to the limits. SO-TeamDeathmatch 2 teams square off to compete with skill and tactics.SOTDM This will test each teams ability to work as a team to eliminate the other team. There will be no re-spawning and each team will have to fight to the death to win rounds to be victorious. SO-Deathmatch Not much to add other then Mayhem and killing will rule this game-type. SO-Detonation The first of our new game-types. With cunning and wit you must conquer your Opponents base. Each team has a power generator that is the object of destruction. The enemy must set the auto destruct trigger off and then the countdown begins. The other team then has 10 seconds to reset the autodestruct to return the generator to normal state. If they do not then it detonates and the Round is won by the other team. Rounds are also won by kill counts should the timer run out.

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